Player Matchup

Fernando
Fernando
Adamen
Fernando
Level 108
Champion Stats
8W - 9L
1,642 SR
Queue Stats
357W - 323L
1,632 Elo+
Party 2
Maeve
Maeve
BobTheBlob123
Maeve
Level 194
Champion Stats
2W - 6L
1,334 SR
Queue Stats
138W - 117L
1,686 Elo+
Party 2
Corvus
Corvus
Surprisebacon
Corvus
Level 124
Champion Stats
36W - 31L
1,605 SR
Queue Stats
460W - 429L
1,639 Elo+
Party 2
Bomb King
Bomb King
tytych
Bomb King
Level 320
Champion Stats
4W - 7L
1,550 SR
Queue Stats
159W - 147L
1,662 Elo+
Party 1
Skye
Skye
Ливиока
Skye
Level 454
Champion Stats
6W - 4L
1,523 SR
Queue Stats
45W - 54L
1,584 Elo+
Party 1
Team Averages
Level 240
1,531 SR
1,641 Elo+

VS

Team Averages
Level 232
1,527 SR
1,625 Elo+
Evie
Evie
Goooooooo8
Evie
Level 560
Champion Stats
7W - 9L
1,699 SR
Queue Stats
187W - 156L
1,700 Elo+
Solo
Ying
Ying
Piotress
Ying
Level 165
Champion Stats
5W - 6L
1,374 SR
Queue Stats
139W - 111L
1,665 Elo+
Solo
Fernando
Fernando
TiddyEnthusiast
Fernando
Level 51
Champion Stats
7W - 4L
1,560 SR
Queue Stats
195W - 199L
1,539 Elo+
Solo
fakeabyss
Unknown
Level 316
Champion Stats
1W - 1L
1,331 SR
Queue Stats
55W - 49L
1,659 Elo+
Solo
Atlas
Atlas
gabiwalker
Atlas
Level 67
Champion Stats
1W - 0L
1,673 SR
Queue Stats
76W - 68L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Adamen
Fernando
45
1 / 9 / 13
3,484
205
90,999
150,676
130,188
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
21 / 10 / 5
3,693
217
92,310
74,560
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

46
1 / 6 / 23
3,465
204
20,439
25,262
840
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
tytych
Bomb King
58
10 / 9 / 8
2,935
173
98,971
61,447
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 40%.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

58
8 / 18 / 8
3,054
180
76,441
72,583
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 8 / 16
4,375
257
81,441
47,834
0
Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
51
4 / 7 / 31
5,613
330
24,117
46,188
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
37
12 / 10 / 15
4,783
281
95,108
124,684
43,363
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

fakeabyss
Unknown
59
17 / 10 / 13
4,818
283
115,762
57,087
0

Level 1

Level 4

Level 5

Level 3

Level 2

Level 1

Atlas
31
9 / 6 / 12
4,108
242
68,100
103,367
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
13m 17s
98
Kill Participation
139
41
Kills
52
52
Deaths
41
57
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fernando
Adamen
Fernando
1
9
13
0.83
L
21
10
5
2.35
W
10
8
16
2.25
W
Ying
4
7
31
2.79
L
1
6
23
2.08
W
Fernando
12
10
15
1.95
W
fakeabyss
Unknown
17
10
13
2.35
W
Atlas
9
6
12
2.5
L
Bomb King
tytych
Bomb King
10
9
8
1.56
L
8
18
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,160
Damage
384,528
384,528
Taken
379,160
131,028
Shielding
43,363
228,086
Healing
229,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Adamen
Fernando
90,999
60,699
0
4,476
150,676
130,188
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
92,310
81,033
0
14,714
74,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
81,441
79,426
0
6,699
47,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
24,117
24,117
184,954
29,314
46,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
20,439
12,695
174,745
7,980
25,262
840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
95,108
60,700
0
5,840
124,684
43,363
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
fakeabyss
Unknown
115,762
92,081
0
0
57,087
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Atlas
68,100
68,100
0
2,820
103,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
tytych
Bomb King
98,971
82,364
0
6,590
61,447
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
76,441
43,440
0
19,581
72,583
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role