Player Matchup

Inara
Inara
Gold III
Bullfrog098
Inara
Gold III
Level 50
Champion Stats
8W - 2L
1,931 SR
Queue Stats
52W - 54L
1,561 Elo+
Party 2
Saati
Saati
Diamond V
CGamarra
Saati
Diamond V
Level 524
Champion Stats
15W - 12L
1,683 SR
Queue Stats
202W - 181L
1,649 Elo+
Solo
Ying
Ying
Platinum V
MeisterFuchs
Ying
Platinum V
Level 56
Champion Stats
4W - 5L
1,781 SR
Queue Stats
50W - 50L
1,556 Elo+
Party 2
Terminus
Terminus
Gold I
PapaStomedy
Terminus
Gold I
Level 390
Champion Stats
4W - 0L
1,626 SR
Queue Stats
111W - 80L
1,576 Elo+
Party 2
Buck
Buck
Platinum IV
conben25
Buck
Platinum IV
Level 90
Champion Stats
6W - 7L
1,482 SR
Queue Stats
91W - 77L
1,560 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 222
1,701 SR
1,580 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 819
1,588 SR
1,568 Elo+
Betty la Bomba
Betty la Bomba
Platinum II
ChilizCHZ
Betty la Bomba
Platinum II
Level 999
Champion Stats
35W - 35L
1,624 SR
Queue Stats
772W - 709L
1,560 Elo+
Solo
Barik
Barik
Platinum II
DoNotPlayRaum
Barik
Platinum II
Level 999
Champion Stats
98W - 92L
1,696 SR
Queue Stats
1,052W - 1,026L
1,553 Elo+
Solo
Zhin
Zhin
Gold I
Punish_me_PAPI
Zhin
Gold I
Level 999
Champion Stats
8W - 16L
1,581 SR
Queue Stats
355W - 349L
1,432 Elo+
Party 1
Jenos
Jenos
Qualifying
Solid_Kirby_95
Jenos
Qualifying
Level 99
Champion Stats
3W - 3L
1,556 SR
Queue Stats
3W - 7L
1,732 Elo+
Solo
Makoa
Makoa
Diamond V
Thunder1strike_
Makoa
Diamond V
Level 999
Champion Stats
0W - 3L
1,485 SR
Queue Stats
211W - 203L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
4 / 10 / 15
3,820
255
57,748
82,706
26,538
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
CGamarra
Saati
57
16 / 10 / 12
4,439
296
102,970
46,299
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

29
0 / 11 / 16
4,835
322
15,859
50,292
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
PapaStomedy
Terminus
56
10 / 8 / 7
3,912
261
79,195
110,445
0
Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Buck
33
16 / 11 / 9
3,993
266
51,710
67,809
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
TorvaldTalus
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
ChilizCHZ
Betty la Bomba
59
19 / 11 / 15
3,937
262
135,226
40,229
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

59
9 / 8 / 17
3,303
220
64,099
76,787
48,943
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
10 / 11 / 13
2,789
186
54,164
43,911
450
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

47
2 / 10 / 28
3,254
217
30,877
37,389
2,175
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
14 / 6 / 15
3,376
225
73,185
109,166
21,107
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
5m 45s
105
Kill Participation
142
46
Kills
54
50
Deaths
46
59
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
10
15
1.15
W
Saati
CGamarra
Saati
16
10
12
2.2
L
Betty la Bomba
ChilizCHZ
Betty la Bomba
19
11
15
2.41
L
9
8
17
2.19
W
0
11
16
0.73
W
Terminus
PapaStomedy
Terminus
10
8
7
1.69
L
10
11
13
1.5
L
2
10
28
1.6
L
14
6
15
3.58
W
Buck
16
11
9
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,482
Damage
357,551
357,551
Taken
307,482
26,538
Shielding
72,675
186,375
Healing
155,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,748
49,712
0
4,079
82,706
26,538
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
CGamarra
Saati
102,970
77,989
0
5,261
46,299
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Betty la Bomba
ChilizCHZ
Betty la Bomba
135,226
73,711
0
2,888
40,229
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

L
64,099
64,099
0
12,295
76,787
48,943
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
15,859
15,859
99,066
25,097
50,292
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
PapaStomedy
Terminus
79,195
16,770
0
37,790
110,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,164
43,950
0
12,425
43,911
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,877
21,676
100,787
15,400
37,389
2,175
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
73,185
65,791
0
11,338
109,166
21,107

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
51,710
47,860
0
15,082
67,809
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role