Player Matchup

Inara
Inara
Gold V
AndyBoySwag
Inara
Gold V
Level 247
Champion Stats
3W - 4L
1,559 SR
Queue Stats
174W - 177L
1,502 Elo+
Party 1
Grover
Grover
Platinum II
JoshCarbon19
Grover
Platinum II
Level 263
Champion Stats
8W - 7L
1,635 SR
Queue Stats
102W - 98L
1,437 Elo+
Party 1
Vora
Vora
Gold IV
MacyJackson90
Vora
Gold IV
Level 147
Champion Stats
2W - 4L
1,633 SR
Queue Stats
24W - 24L
1,488 Elo+
Solo
Barik
Barik
Gold III
The_Dark_Typhoon
Barik
Gold III
Level 134
Champion Stats
41W - 39L
1,630 SR
Queue Stats
131W - 134L
1,504 Elo+
Party 1
Kinessa
Kinessa
Silver I
W1MPYPEACH
Kinessa
Silver I
Level 992
Champion Stats
10W - 14L
1,597 SR
Queue Stats
267W - 260L
1,461 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 357
1,611 SR
1,478 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 610
1,562 SR
1,444 Elo+
Tyra
Tyra
Platinum II
DoNotPlayRaum
Tyra
Platinum II
Level 999
Champion Stats
253W - 226L
1,595 SR
Queue Stats
1,052W - 1,026L
1,563 Elo+
Solo
Androxus
Androxus
Gold II
MIICAO
Androxus
Gold II
Level 797
Champion Stats
11W - 16L
1,456 SR
Queue Stats
255W - 251L
1,500 Elo+
Solo
Ash
Ash
Qualifying
kaiser00
Ash
Qualifying
Level 96
Champion Stats
3W - 7L
1,541 SR
Queue Stats
7W - 15L
1,311 Elo+
Solo
Grohk
Grohk
Gold V
ku-dei-ta
Grohk
Gold V
Level 952
Champion Stats
112W - 104L
1,621 SR
Queue Stats
731W - 724L
1,447 Elo+
Solo
Fernando
Fernando
Gold III
xXdestinyBossXx
Fernando
Gold III
Level 207
Champion Stats
12W - 11L
1,597 SR
Queue Stats
70W - 71L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 9 / 25
4,293
253
82,943
95,017
29,671
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
59
5 / 12 / 28
4,087
240
39,988
58,724
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
14 / 14 / 8
3,566
210
72,304
57,800
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

38
10 / 10 / 19
4,696
276
92,384
92,923
94,522
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kinessa
W1MPYPEACH
Kinessa
58
12 / 14 / 12
4,015
236
104,402
47,040
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Bans
LianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
24 / 9 / 19
4,683
275
105,364
41,710
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Androxus
MIICAO
Androxus
57
27 / 12 / 15
4,592
270
92,435
64,424
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

30
3 / 13 / 14
3,801
224
47,857
101,219
55,652
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
ku-dei-ta
Grohk
58
1 / 7 / 34
4,804
283
34,450
71,857
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
48
4 / 9 / 21
4,187
246
71,398
112,811
81,718
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
12m 32s
142
Kill Participation
162
50
Kills
59
59
Deaths
50
92
Assists
103
Player
Kills
Deaths
Assists
KDA
L
9
9
25
2.39
W
24
9
19
3.72
L
Grover
5
12
28
1.58
W
Androxus
MIICAO
Androxus
27
12
15
2.88
L
14
14
8
1.29
L
10
10
19
1.95
L
Kinessa
W1MPYPEACH
Kinessa
12
14
12
1.29
W
3
13
14
0.77
W
Grohk
ku-dei-ta
Grohk
1
7
34
2.57
W
Fernando
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

392,021
Damage
351,504
351,504
Taken
392,021
124,193
Shielding
137,370
170,012
Healing
210,936
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
82,943
62,805
0
8,459
95,017
29,671

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
105,364
75,062
0
5,091
41,710
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
39,988
29,618
93,801
31,055
58,724
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Androxus
MIICAO
Androxus
92,435
60,181
0
21,638
64,424
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,304
42,176
660
10,399
57,800
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
92,384
91,754
0
14,661
92,923
94,522
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Kinessa
W1MPYPEACH
Kinessa
104,402
47,506
1,526
9,451
47,040
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
47,857
44,257
0
580
101,219
55,652
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
ku-dei-ta
Grohk
34,450
19,022
120,709
52,820
71,857
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
71,398
44,579
0
10,098
112,811
81,718
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role