Player Matchup
VS
Match Stats
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Grounded
Rapid Shot
Regenerate 60 Health every 1s during while using Rapid Shot.
Level 1
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5
Condemnation
Armor
Increase the Healing you do by 5% while at or below 70% Health.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Level 3
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 32%.
Level 4
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 0.6s.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Level 1
Never Look
Armor
Increase your maximum Health by 250.
Level 5
Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 15% Health.
Level 3
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
Forever Changed
Increase your maximum Health by 450.
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Gathering Power
Heal for 70 for each enemy hit with Reckoning.
Level 1
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.