Player Matchup

Barik
Barik
Bronze IV
Hemet1725
Barik
Bronze IV
Level 43
Champion Stats
1W - 1L
1,731 SR
Queue Stats
2W - 8L
1,104 Elo+
Solo
Koga
Koga
Bronze I
KeRe777
Koga
Bronze I
Level 53
Champion Stats
18W - 16L
1,594 SR
Queue Stats
33W - 34L
1,355 Elo+
Party 3
Bomb King
Bomb King
Silver III
LuffyTaroG5
Bomb King
Silver III
Level 71
Champion Stats
4W - 5L
1,449 SR
Queue Stats
134W - 146L
1,383 Elo+
Solo
Jenos
Jenos
Silver III
PJ8_GIANLU
Jenos
Silver III
Level 54
Champion Stats
6W - 7L
1,441 SR
Queue Stats
23W - 30L
1,371 Elo+
Solo
Octavia
Octavia
Bronze II
krosavik
Octavia
Bronze II
Level 57
Champion Stats
3W - 4L
1,546 SR
Queue Stats
35W - 38L
1,317 Elo+
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,552 SR
1,306 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 211
1,599 SR
1,340 Elo+
Lian
Lian
Silver I
DigestedAlloy_Za
Lian
Silver I
Level 181
Champion Stats
2W - 5L
1,431 SR
Queue Stats
126W - 128L
1,511 Elo+
Solo
Inara
Inara
Silver V
Lune4
Inara
Silver V
Level 61
Champion Stats
10W - 5L
1,873 SR
Queue Stats
46W - 32L
1,339 Elo+
Party 1
Ying
Ying
Silver I
SasqueOtirra
Ying
Silver I
Level 727
Champion Stats
10W - 11L
1,603 SR
Queue Stats
92W - 99L
1,379 Elo+
Party 2
Maeve
Maeve
Bronze IV
playzen123
Maeve
Bronze IV
Level 22
Champion Stats
3W - 8L
1,586 SR
Queue Stats
4W - 19L
1,133 Elo+
Party 2
Fernando
Fernando
Silver V
ДобрЬяк
Fernando
Silver V
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Hemet1725
Barik
33
4 / 10 / 10
3,971
265
40,947
70,927
138,609
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Koga
KeRe777
Koga
38
20 / 12 / 8
4,804
320
131,665
63,806
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bomb King
LuffyTaroG5
Bomb King
40
3 / 8 / 9
4,767
318
56,671
42,675
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Jenos
40
1 / 9 / 17
3,360
224
29,361
39,175
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
krosavik
Octavia
36
6 / 9 / 10
3,340
223
59,618
48,692
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
SkyeKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ViktorZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 4 / 20
3,326
222
99,820
33,332
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Inara
Lune4
Inara
41
4 / 9 / 15
3,934
262
33,749
100,550
43,842
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
2 / 4 / 24
4,180
279
17,709
26,993
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
13
24 / 7 / 11
4,468
298
72,401
36,149
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 24% for 2s after using Nine Lives.

Level 4

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
55
6 / 10 / 18
3,512
234
41,596
121,238
128,292
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
6m 7s
88
Kill Participation
136
34
Kills
48
48
Deaths
34
54
Assists
88
Player
Kills
Deaths
Assists
KDA
L
12
4
20
5.5
W
Barik
Hemet1725
Barik
4
10
10
0.9
W
Koga
KeRe777
Koga
20
12
8
2
W
Bomb King
LuffyTaroG5
Bomb King
3
8
9
0.94
L
Inara
Lune4
Inara
4
9
15
1.28
W
Jenos
1
9
17
1.06
L
2
4
24
3.5
W
Octavia
krosavik
Octavia
6
9
10
1.22
L
Maeve
24
7
11
4.21
L
Fernando
6
10
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,262
Damage
265,275
265,275
Taken
318,262
138,609
Shielding
172,134
121,890
Healing
181,380
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
99,820
90,015
0
1,774
33,332
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Barik
Hemet1725
Barik
40,947
40,947
0
10,828
70,927
138,609
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
KeRe777
Koga
131,665
99,236
0
4,040
63,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Bomb King
LuffyTaroG5
Bomb King
56,671
47,373
0
7,896
42,675
0

Level 2

Level 2

Level 2

L
Inara
Lune4
Inara
33,749
27,399
0
10,200
100,550
43,842

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
29,361
22,246
73,038
18,429
39,175
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,709
17,709
134,318
16,969
26,993
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
krosavik
Octavia
59,618
43,375
0
7,659
48,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Maeve
72,401
63,872
1,170
9,246
36,149
0

Level 1

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
41,596
27,822
0
7,703
121,238
128,292
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role