Player Matchup

Inara
Inara
ARAMOTAR
Inara
Level 67
Champion Stats
4W - 5L
1,541 SR
Queue Stats
312W - 283L
1,558 Elo+
Party 2
Moji
Moji
Esterni
Moji
Level 112
Champion Stats
1W - 1L
1,589 SR
Queue Stats
164W - 142L
1,595 Elo+
Party 1
Lian
Lian
LordNobless
Lian
Level 954
Champion Stats
66W - 56L
1,657 SR
Queue Stats
580W - 557L
1,660 Elo+
Party 2
Ying
Ying
TheglowTexas
Ying
Level 110
Champion Stats
6W - 5L
1,571 SR
Queue Stats
253W - 208L
1,543 Elo+
Party 2
Seris
Seris
William0702
Seris
Level 104
Champion Stats
37W - 30L
1,629 SR
Queue Stats
190W - 163L
1,612 Elo+
Party 1
Team Averages
Level 269
1,597 SR
1,594 Elo+

VS

Team Averages
Level 405
1,577 SR
1,609 Elo+
Barik
Barik
AKAPatman
Barik
Level 271
Champion Stats
4W - 2L
1,709 SR
Queue Stats
85W - 68L
1,593 Elo+
Solo
Grohk
Grohk
GeminiSage
Grohk
Level 999
Champion Stats
40W - 34L
1,636 SR
Queue Stats
268W - 252L
1,651 Elo+
Solo
Rei
Rei
KawaiDio
Rei
Level 163
Champion Stats
2W - 1L
1,314 SR
Queue Stats
10W - 14L
1,585 Elo+
Solo
Ying
Ying
MyPantsJustFlew
Ying
Level 298
Champion Stats
7W - 4L
1,631 SR
Queue Stats
33W - 30L
1,590 Elo+
Solo
Imani
Imani
ZarIino
Imani
Level 294
Champion Stats
25W - 21L
1,594 SR
Queue Stats
683W - 667L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ARAMOTAR
Inara
26
5 / 14 / 8
5,693
285
67,084
227,387
40,099
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
Esterni
Moji
25
12 / 14 / 12
4,734
237
99,281
151,625
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

56
11 / 11 / 14
4,710
236
161,150
62,693
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

46
5 / 9 / 24
5,122
256
44,182
84,804
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

26
13 / 12 / 10
5,165
258
121,669
108,712
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AKAPatman
Barik
53
16 / 7 / 21
6,515
326
132,861
150,435
96,545
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grohk
59
4 / 9 / 32
4,795
240
113,151
80,034
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

57
5 / 11 / 30
5,039
252
32,729
87,352
0
Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

54
6 / 9 / 37
5,241
262
138,094
83,474
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Imani
ZarIino
Imani
57
29 / 10 / 15
6,186
309
218,386
92,071
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 25s
Objective Time
18m 55s
114
Kill Participation
195
46
Kills
60
60
Deaths
46
68
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Barik
AKAPatman
Barik
16
7
21
3.79
L
Inara
ARAMOTAR
Inara
5
14
8
0.64
L
Moji
Esterni
Moji
12
14
12
1.29
W
Grohk
4
9
32
2.22
W
5
11
30
1.82
L
11
11
14
1.64
W
6
9
37
2.72
L
5
9
24
1.89
L
13
12
10
1.5
W
Imani
ZarIino
Imani
29
10
15
3.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

493,366
Damage
635,221
635,221
Taken
493,366
40,099
Shielding
96,545
410,162
Healing
374,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AKAPatman
Barik
132,861
132,861
2,091
13,372
150,435
96,545

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Inara
ARAMOTAR
Inara
67,084
58,559
0
13,495
227,387
40,099
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
Esterni
Moji
99,281
99,281
3,852
28,326
151,625
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grohk
113,151
38,311
42,430
31,751
80,034
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
32,729
25,188
137,026
42,590
87,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
161,150
153,365
0
8,614
62,693
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
138,094
59,687
71,366
31,383
83,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
44,182
44,182
191,314
54,433
84,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
121,669
103,917
85,696
24,432
108,712
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
ZarIino
Imani
218,386
95,880
0
2,416
92,071
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role