Player Matchup

Terminus
Terminus
BearMishima
Terminus
Level 386
Champion Stats
3W - 1L
1,890 SR
Queue Stats
36W - 42L
1,597 Elo+
Party 1
Grohk
Grohk
FreSwe
Grohk
Level 273
Champion Stats
23W - 18L
1,620 SR
Queue Stats
123W - 128L
1,587 Elo+
Party 2
Dredge
Dredge
Jörne
Dredge
Level 841
Champion Stats
12W - 7L
1,549 SR
Queue Stats
68W - 64L
1,578 Elo+
Party 2
Io
Io
MrG0974111
Io
Level 53
Champion Stats
18W - 14L
1,568 SR
Queue Stats
24W - 24L
1,535 Elo+
Solo
Tyra
Tyra
Pr0voke03
Tyra
Level 560
Champion Stats
6W - 1L
1,692 SR
Queue Stats
55W - 55L
1,619 Elo+
Party 1
Team Averages
Level 423
1,664 SR
1,583 Elo+

VS

Team Averages
Level 214
1,556 SR
1,581 Elo+
Pip
Pip
Paxers
Pip
Level 219
Champion Stats
3W - 7L
1,507 SR
Queue Stats
42W - 40L
1,657 Elo+
Solo
Octavia
Octavia
RoksioPlay
Octavia
Level 253
Champion Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,528 Elo+
Party 3
Barik
Barik
Sollanos
Barik
Level 80
Champion Stats
8W - 3L
1,657 SR
Queue Stats
231W - 232L
1,520 Elo+
Solo
Koga
Koga
banana joe4910
Koga
Level 435
Champion Stats
185W - 163L
1,615 SR
Queue Stats
268W - 259L
1,605 Elo+
Solo
Ying
Ying
kknpoland77
Ying
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BearMishima
Terminus
56
5 / 1 / 7
2,892
289
27,101
75,275
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grohk
FreSwe
Grohk
58
12 / 3 / 18
3,568
357
51,838
40,462
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
Jörne
Dredge
57
9 / 6 / 9
3,139
314
45,573
29,207
2,400
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

32
3 / 4 / 13
3,468
347
29,175
40,754
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tyra
56
12 / 5 / 12
3,277
328
53,729
28,872
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Paxers
Pip
54
5 / 8 / 5
1,725
173
57,848
46,455
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Octavia
RoksioPlay
Octavia
59
2 / 8 / 5
1,704
170
53,988
37,852
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
Sollanos
Barik
43
1 / 8 / 4
1,943
194
32,760
63,354
90,177
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
12 / 9 / 1
2,253
225
59,245
25,924
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

50
0 / 8 / 8
1,659
166
10,729
33,831
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 3s
Objective Time
1m 55s
100
Kill Participation
43
41
Kills
20
19
Deaths
41
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terminus
BearMishima
Terminus
5
1
7
8.5
W
Grohk
FreSwe
Grohk
12
3
18
7
W
Dredge
Jörne
Dredge
9
6
9
2.25
W
3
4
13
2.38
L
Pip
Paxers
Pip
5
8
5
0.94
W
Tyra
12
5
12
3.6
L
Octavia
RoksioPlay
Octavia
2
8
5
0.56
L
Barik
Sollanos
Barik
1
8
4
0.38
L
12
9
1
1.39
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,416
Damage
214,570
214,570
Taken
207,416
2,400
Shielding
90,177
159,973
Healing
100,433
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BearMishima
Terminus
27,101
18,102
164
9,101
75,275
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Grohk
FreSwe
Grohk
51,838
19,654
25,820
21,123
40,462
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Dredge
Jörne
Dredge
45,573
33,364
0
5,783
29,207
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,175
26,405
72,351
24,506
40,754
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Pip
Paxers
Pip
57,848
53,640
5,152
18,561
46,455
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Tyra
53,729
33,205
0
1,125
28,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
RoksioPlay
Octavia
53,988
46,476
0
9,757
37,852
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Barik
Sollanos
Barik
32,760
32,760
0
6,436
63,354
90,177
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
59,245
41,622
0
7,472
25,924
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
10,729
10,729
38,314
14,741
33,831
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role