Player Matchup

Inara
Inara
Diamond IV
GoKenzho
Inara
Diamond IV
Level 999
Champion Stats
5W - 5L
1,825 SR
Queue Stats
223W - 197L
1,659 Elo+
Solo
Octavia
Octavia
Diamond V
SolooDude
Octavia
Diamond V
Level 781
Champion Stats
78W - 65L
1,666 SR
Queue Stats
935W - 912L
1,597 Elo+
Solo
Tyra
Tyra
Platinum III
WyzerSurLaRide
Tyra
Platinum III
Level 93
Champion Stats
2W - 1L
1,360 SR
Queue Stats
18W - 9L
1,627 Elo+
Solo
Fernando
Fernando
Diamond IV
plutonmars
Fernando
Diamond IV
Level 977
Champion Stats
19W - 33L
1,599 SR
Queue Stats
465W - 436L
1,632 Elo+
Solo
Io
Io
Platinum IV
s10rm01
Io
Platinum IV
Level 648
Champion Stats
7W - 0L
1,886 SR
Queue Stats
62W - 56L
1,572 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 700
1,667 SR
1,617 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 235
1,609 SR
1,670 Elo+
Atlas
Atlas
Diamond IV
AlAnAti
Atlas
Diamond IV
Level 520
Champion Stats
6W - 7L
1,577 SR
Queue Stats
372W - 328L
1,656 Elo+
Party 1
Ash
Ash
Platinum II
EinfetterMops
Ash
Platinum II
Level 141
Champion Stats
5W - 12L
1,521 SR
Queue Stats
178W - 160L
1,634 Elo+
Solo
Zhin
Zhin
Platinum I
MeemLikesSatone
Zhin
Platinum I
Level 288
Champion Stats
2W - 7L
1,519 SR
Queue Stats
117W - 102L
1,707 Elo+
Party 2
Grover
Grover
Platinum II
Zuckmucke
Grover
Platinum II
Level 180
Champion Stats
2W - 4L
1,569 SR
Queue Stats
101W - 90L
1,718 Elo+
Party 2
Vivian
Vivian
Diamond IV
rollerplayer
Vivian
Diamond IV
Level 46
Champion Stats
15W - 6L
1,857 SR
Queue Stats
167W - 153L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
GoKenzho
Inara
59
10 / 9 / 19
4,593
287
109,867
122,502
13,107
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
SolooDude
Octavia
58
13 / 9 / 14
4,507
282
117,998
56,952
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

42
11 / 15 / 14
4,181
261
105,808
83,050
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
plutonmars
Fernando
57
14 / 9 / 21
4,668
292
134,520
115,623
49,011
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
5 / 5 / 23
4,816
301
40,057
40,288
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
AlAnAti
Atlas
59
8 / 9 / 14
3,370
211
74,072
165,284
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
5 / 10 / 15
3,794
237
69,103
115,504
82,855
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
14 / 12 / 10
3,596
225
94,620
75,966
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Grover
Zuckmucke
Grover
56
1 / 11 / 33
4,454
278
43,841
76,204
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vivian
21
19 / 11 / 14
4,343
271
136,779
75,292
18,614
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
7m 17s
144
Kill Participation
133
53
Kills
47
47
Deaths
53
91
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Atlas
AlAnAti
Atlas
8
9
14
1.67
L
5
10
15
1.25
W
Inara
GoKenzho
Inara
10
9
19
2.17
L
14
12
10
1.58
W
Octavia
SolooDude
Octavia
13
9
14
2.22
W
11
15
14
1.2
L
Grover
Zuckmucke
Grover
1
11
33
1.59
W
Fernando
plutonmars
Fernando
14
9
21
2.72
L
Vivian
19
11
14
2.36
W
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

508,250
Damage
418,415
418,415
Taken
508,250
62,118
Shielding
101,469
237,569
Healing
264,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
AlAnAti
Atlas
74,072
74,072
0
14,548
165,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
69,103
64,143
0
1,281
115,504
82,855
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
GoKenzho
Inara
109,867
94,027
0
3,474
122,502
13,107
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
94,620
71,948
0
285
75,966
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
SolooDude
Octavia
117,998
106,254
0
5,915
56,952
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
105,808
66,671
0
4,533
83,050
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
Zuckmucke
Grover
43,841
29,640
193,048
50,827
76,204
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
plutonmars
Fernando
134,520
64,343
0
10,660
115,623
49,011
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vivian
136,779
115,411
0
4,806
75,292
18,614
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
40,057
34,557
184,737
28,250
40,288
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role