Player Matchup

Viktor
Viktor
Qualifying
ALIEN-17_05
Viktor
Qualifying
Level 67
Champion Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,579 Elo+
Party 3
Jenos
Jenos
Qualifying
Bimbek_1
Jenos
Qualifying
Level 82
Champion Stats
0W - 1L
1,209 SR
Queue Stats
3W - 12L
1,579 Elo+
Party 3
Fernando
Fernando
Platinum IV
Corrosiveguy
Fernando
Platinum IV
Level 253
Champion Stats
2W - 7L
1,423 SR
Queue Stats
60W - 53L
1,628 Elo+
Solo
Corvus
Corvus
Platinum II
Sobryx
Corvus
Platinum II
Level 564
Champion Stats
3W - 1L
1,734 SR
Queue Stats
102W - 90L
1,614 Elo+
Solo
Saati
Saati
Platinum I
hmsho
Saati
Platinum I
Level 379
Champion Stats
45W - 37L
1,674 SR
Queue Stats
706W - 655L
1,669 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 269
1,508 SR
1,614 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 497
1,669 SR
1,601 Elo+
Dredge
Dredge
Platinum IV
Aquilaaa
Dredge
Platinum IV
Level 967
Champion Stats
32W - 34L
1,665 SR
Queue Stats
326W - 294L
1,585 Elo+
Solo
Moji
Moji
Diamond III
Asharone
Moji
Diamond III
Level 999
Champion Stats
3W - 2L
1,624 SR
Queue Stats
236W - 227L
1,596 Elo+
Party 2
Ash
Ash
Platinum V
CrazyDiamond03
Ash
Platinum V
Level 44
Champion Stats
5W - 3L
1,671 SR
Queue Stats
44W - 37L
1,610 Elo+
Party 1
Ying
Ying
Platinum III
Lianorka
Ying
Platinum III
Level 362
Champion Stats
85W - 56L
1,700 SR
Queue Stats
273W - 264L
1,594 Elo+
Party 2
Makoa
Makoa
Diamond V
Patry1012
Makoa
Diamond V
Level 111
Champion Stats
28W - 19L
1,685 SR
Queue Stats
154W - 133L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
43
3 / 7 / 0
1,666
238
46,769
33,034
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Jenos
Bimbek_1
Jenos
41
0 / 5 / 2
1,458
208
7,792
20,865
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Corrosiveguy
Fernando
59
0 / 5 / 2
1,654
236
38,625
60,422
48,291
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
Sobryx
Corvus
58
1 / 6 / 0
1,657
237
27,959
26,076
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Saati
hmsho
Saati
58
0 / 9 / 1
971
139
26,201
29,878
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Aquilaaa
Dredge
58
11 / 1 / 5
2,449
350
55,323
19,886
1,123
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Moji
59
13 / 1 / 11
2,447
350
46,283
30,933
2,524
Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

18
2 / 1 / 8
2,392
342
29,827
46,152
15,598
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
45
1 / 0 / 20
2,432
347
12,133
8,260
811
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
Patry1012
Makoa
33
5 / 1 / 9
2,070
296
26,709
42,115
19,508
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
7m 3s
9
Kill Participation
85
4
Kills
32
32
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Viktor
3
7
0
0.43
W
Dredge
Aquilaaa
Dredge
11
1
5
13.5
W
Moji
13
1
11
18.5
L
Jenos
Bimbek_1
Jenos
0
5
2
0.2
L
Fernando
Corrosiveguy
Fernando
0
5
2
0.2
W
2
1
8
6
W
Ying
1
0
20
11
W
Makoa
Patry1012
Makoa
5
1
9
9.5
L
Corvus
Sobryx
Corvus
1
6
0
0.17
L
Saati
hmsho
Saati
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,346
Damage
170,275
170,275
Taken
147,346
48,291
Shielding
39,564
79,349
Healing
117,582
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
46,769
36,969
0
224
33,034
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
Aquilaaa
Dredge
55,323
41,262
0
4,372
19,886
1,123
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Moji
46,283
46,283
16,543
5,831
30,933
2,524
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Jenos
Bimbek_1
Jenos
7,792
6,117
40,491
4,185
20,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Fernando
Corrosiveguy
Fernando
38,625
26,675
0
831
60,422
48,291
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
29,827
23,909
0
132
46,152
15,598
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
12,133
12,133
83,068
6,346
8,260
811
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Makoa
Patry1012
Makoa
26,709
24,224
0
1,290
42,115
19,508
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
Sobryx
Corvus
27,959
22,648
30,444
3,174
26,076
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
hmsho
Saati
26,201
20,426
0
0
29,878
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role