Player Matchup

VII
VII
Gold II
APOCALIPTO1018
VII
Gold II
Level 512
Champion Stats
18W - 23L
1,531 SR
Queue Stats
514W - 543L
1,472 Elo+
Solo
Imani
Imani
Platinum III
DeathlySpec
Imani
Platinum III
Level 999
Champion Stats
49W - 47L
1,583 SR
Queue Stats
1,047W - 1,026L
1,489 Elo+
Solo
Makoa
Makoa
Silver I
Edward_1024
Makoa
Silver I
Level 285
Champion Stats
11W - 9L
1,394 SR
Queue Stats
58W - 57L
1,483 Elo+
Party 3
Grover
Grover
Gold I
danielcastro0612
Grover
Gold I
Level 415
Champion Stats
28W - 19L
1,641 SR
Queue Stats
119W - 126L
1,523 Elo+
Party 3
Inara
Inara
Silver I
sASHQoMoToP
Inara
Silver I
Level 96
Champion Stats
4W - 10L
1,582 SR
Queue Stats
31W - 53L
1,416 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 461
1,546 SR
1,477 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 340
1,579 SR
1,468 Elo+
Seris
Seris
Qualifying
DoctorKoa
Seris
Qualifying
Level 305
Champion Stats
1W - 3L
1,496 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 1
Ruckus
Ruckus
Qualifying
Hallowed101
Ruckus
Qualifying
Level 124
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Sha Lin
Sha Lin
Platinum I
JavierFV
Sha Lin
Platinum I
Level 999
Champion Stats
62W - 44L
1,695 SR
Queue Stats
1,005W - 948L
1,552 Elo+
Solo
Rei
Rei
Gold V
Jewishgaymidget
Rei
Gold V
Level 150
Champion Stats
0W - 2L
1,517 SR
Queue Stats
31W - 26L
1,582 Elo+
Party 2
Azaan
Azaan
Gold V
satanicgaydwarf
Azaan
Gold V
Level 122
Champion Stats
20W - 12L
1,685 SR
Queue Stats
31W - 26L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 10 / 11
3,776
222
96,922
40,561
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
20 / 8 / 16
5,245
309
143,042
51,433
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

54
5 / 10 / 18
4,353
256
58,575
142,721
34,736
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

53
4 / 9 / 29
5,031
296
67,902
61,963
5,230
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

44
4 / 11 / 17
4,279
252
76,413
125,613
18,180
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
DoctorKoa
Seris
55
1 / 8 / 20
5,136
302
16,148
44,416
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
56
10 / 13 / 12
3,695
217
108,055
145,117
28,350
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Sha Lin
JavierFV
Sha Lin
58
21 / 9 / 9
3,943
232
112,431
38,317
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
1 / 9 / 24
4,171
245
54,304
56,948
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

44
15 / 8 / 15
4,479
263
131,353
158,056
31,770
True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 57s
Objective Time
8m 0s
138
Kill Participation
128
47
Kills
48
48
Deaths
47
91
Assists
80
Player
Kills
Deaths
Assists
KDA
W
14
10
11
1.95
W
20
8
16
3.5
L
Seris
DoctorKoa
Seris
1
8
20
1.38
W
5
10
18
1.4
L
Ruckus
10
13
12
1.23
L
Sha Lin
JavierFV
Sha Lin
21
9
9
2.83
L
1
9
24
1.44
W
4
9
29
2.06
W
4
11
17
1.14
L
15
8
15
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

442,854
Damage
422,291
422,291
Taken
442,854
58,146
Shielding
60,120
230,555
Healing
276,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
96,922
92,332
60
4,283
40,561
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
143,042
72,336
240
2,471
51,433
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Seris
DoctorKoa
Seris
16,148
12,046
113,647
14,615
44,416
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
58,575
50,526
0
15,019
142,721
34,736
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
108,055
83,789
0
10,372
145,117
28,350

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Sha Lin
JavierFV
Sha Lin
112,431
100,181
0
4,173
38,317
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
54,304
48,773
116,272
17,040
56,948
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,902
55,924
156,817
41,113
61,963
5,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
76,413
64,687
0
10,552
125,613
18,180
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
131,353
102,826
0
169
158,056
31,770

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role