Player Matchup

Fernando
Fernando
Gold V
BEST_NANDO_
Fernando
Gold V
Level 593
Champion Stats
73W - 57L
1,637 SR
Queue Stats
116W - 126L
1,493 Elo+
Party 1
Koga
Koga
Qualifying
SenjiXV_
Koga
Qualifying
Level 191
Champion Stats
7W - 6L
1,650 SR
Queue Stats
27W - 33L
1,408 Elo+
Party 1
Jenos
Jenos
Silver I
Sniperprincess3
Jenos
Silver I
Level 163
Champion Stats
4W - 11L
1,598 SR
Queue Stats
77W - 83L
1,475 Elo+
Solo
Dredge
Dredge
Platinum I
Vendetta11605
Dredge
Platinum I
Level 68
Champion Stats
20W - 24L
1,636 SR
Queue Stats
22W - 27L
1,499 Elo+
Solo
Azaan
Azaan
Gold II
xxxV0IDxxx
Azaan
Gold II
Level 999
Champion Stats
29W - 38L
1,474 SR
Queue Stats
389W - 422L
1,483 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 403
1,599 SR
1,472 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 229
1,560 SR
1,474 Elo+
Grover
Grover
Gold II
Plural01
Grover
Gold II
Level 366
Champion Stats
12W - 12L
1,645 SR
Queue Stats
152W - 148L
1,468 Elo+
Solo
Atlas
Atlas
Silver I
Somâ
Atlas
Silver I
Level 115
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,454 Elo+
Solo
Tyra
Tyra
Qualifying
TheProB1em
Tyra
Qualifying
Level 195
Champion Stats
1W - 3L
1,225 SR
Queue Stats
31W - 32L
1,453 Elo+
Solo
Maeve
Maeve
Gold II
XEYX14
Maeve
Gold II
Level 30
Champion Stats
2W - 1L
1,826 SR
Queue Stats
2W - 3L
1,587 Elo+
Solo
Makoa
Makoa
Silver III
jlawler700
Makoa
Silver III
Level 440
Champion Stats
2W - 3L
1,603 SR
Queue Stats
21W - 35L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BEST_NANDO_
Fernando
59
3 / 2 / 11
2,183
312
30,636
45,878
31,229
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
55
5 / 4 / 5
1,968
281
48,681
24,187
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

53
0 / 0 / 15
2,299
328
3,715
969
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
8 / 1 / 8
2,498
357
67,467
12,167
600
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Azaan
59
8 / 1 / 5
2,265
324
45,103
46,391
12,317
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
Bomb KingInara
Team 1 Score

4

VS

Team 2 Score

0

Bans
Betty la BombaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Plural01
Grover
56
0 / 2 / 7
1,469
210
19,637
25,518
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
Somâ
Atlas
41
3 / 4 / 1
1,261
180
24,359
60,232
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
3 / 4 / 3
1,468
210
49,846
33,706
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Maeve
XEYX14
Maeve
24
2 / 6 / 2
1,162
166
28,927
26,274
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Makoa
53
0 / 8 / 0
982
140
6,823
49,872
14,169
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
28s
68
Kill Participation
21
24
Kills
8
8
Deaths
24
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fernando
BEST_NANDO_
Fernando
3
2
11
4.25
L
Grover
Plural01
Grover
0
2
7
1.75
W
Koga
5
4
5
1.88
W
0
0
15
7.5
L
Atlas
Somâ
Atlas
3
4
1
0.88
L
3
4
3
1.13
W
8
1
8
12
L
Maeve
XEYX14
Maeve
2
6
2
0.5
L
Makoa
0
8
0
0
W
Azaan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,602
Damage
129,592
129,592
Taken
195,602
44,146
Shielding
15,369
93,610
Healing
83,522
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BEST_NANDO_
Fernando
30,636
22,190
0
5,097
45,878
31,229

Level 1

L
Grover
Plural01
Grover
19,637
16,743
54,015
18,775
25,518
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
48,681
42,911
0
1,548
24,187
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
3,715
3,715
73,111
875
969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Somâ
Atlas
24,359
24,359
0
4,665
60,232
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
49,846
34,243
0
249
33,706
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
67,467
41,073
569
2,959
12,167
600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Maeve
XEYX14
Maeve
28,927
25,140
0
3,329
26,274
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
6,823
3,940
0
2,489
49,872
14,169
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
45,103
37,279
0
9,451
46,391
12,317

Level 1

Damage Done by Role

Damage Taken by Role