Player Matchup

Imani
Imani
BenjaMenja
Imani
Level 394
Champion Stats
2W - 1L
1,660 SR
Queue Stats
188W - 178L
1,690 Elo+
Party 1
Buck
Buck
CVint
Buck
Level 999
Champion Stats
43W - 26L
1,721 SR
Queue Stats
652W - 640L
1,692 Elo+
Solo
Inara
Inara
ConKPap
Inara
Level 265
Champion Stats
20W - 10L
1,730 SR
Queue Stats
166W - 140L
1,695 Elo+
Party 1
Fernando
Fernando
Hokagage69
Fernando
Level 50
Champion Stats
15W - 7L
1,740 SR
Queue Stats
132W - 102L
1,711 Elo+
Party 1
Seris
Seris
SteveFishymanJr
Seris
Level 172
Champion Stats
6W - 2L
1,743 SR
Queue Stats
146W - 125L
1,639 Elo+
Party 1
Team Averages
Level 376
1,719 SR
1,685 Elo+

VS

Team Averages
Level 347
1,615 SR
1,699 Elo+
Torvald
Torvald
AceEnvy
Torvald
Level 134
Champion Stats
31W - 16L
1,849 SR
Queue Stats
185W - 177L
1,689 Elo+
Party 2
Kinessa
Kinessa
Airbernde
Kinessa
Level 466
Champion Stats
47W - 56L
1,582 SR
Queue Stats
330W - 271L
1,677 Elo+
Solo
Vatu
Vatu
Jeannielover
Vatu
Level 90
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,660 Elo+
Party 2
Jenos
Jenos
WheTz
Jenos
Level 999
Champion Stats
0W - 3L
1,645 SR
Queue Stats
393W - 312L
1,636 Elo+
Solo
Zhin
Zhin
indecial
Zhin
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
73W - 31L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
58
11 / 13 / 9
4,296
253
81,700
59,561
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Buck
CVint
Buck
59
12 / 16 / 8
4,259
251
67,944
71,289
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
ConKPap
Inara
54
7 / 9 / 13
6,762
398
62,595
134,414
21,282
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Hokagage69
Fernando
28
4 / 10 / 10
4,401
259
55,596
127,869
66,205
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
3 / 10 / 17
5,557
327
31,680
58,553
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
AceEnvy
Torvald
44
1 / 7 / 21
3,517
207
53,563
50,084
136,201
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Timeshaper

Timeshaper

Protection

Generate 8 Ammo for the target of your Protection.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Kinessa
Airbernde
Kinessa
57
18 / 8 / 13
3,654
215
116,657
56,802
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

44
4 / 13 / 12
2,645
156
46,514
66,788
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Jenos
WheTz
Jenos
59
5 / 6 / 39
4,208
248
44,969
37,377
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
37
30 / 3 / 15
5,125
301
189,983
88,464
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 20s
Objective Time
8m 25s
94
Kill Participation
158
37
Kills
58
58
Deaths
37
57
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Torvald
AceEnvy
Torvald
1
7
21
1.64
L
Kinessa
Airbernde
Kinessa
18
8
13
3.06
W
Imani
11
13
9
1.19
W
Buck
CVint
Buck
12
16
8
1
W
Inara
ConKPap
Inara
7
9
13
1.5
W
Fernando
Hokagage69
Fernando
4
10
10
0.9
L
4
13
12
0.77
W
3
10
17
1.15
L
Jenos
WheTz
Jenos
5
6
39
4.08
L
Zhin
30
3
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,515
Damage
451,686
451,686
Taken
299,515
87,487
Shielding
136,201
242,439
Healing
198,891
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
AceEnvy
Torvald
53,563
46,386
9,965
1,926
50,084
136,201
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Airbernde
Kinessa
116,657
101,030
0
4,546
56,802
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Imani
81,700
55,724
0
5,161
59,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
CVint
Buck
67,944
61,931
0
15,313
71,289
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
ConKPap
Inara
62,595
55,861
0
10,314
134,414
21,282
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Fernando
Hokagage69
Fernando
55,596
30,827
0
4,336
127,869
66,205
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,514
32,822
0
10,128
66,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
31,680
25,927
177,210
30,105
58,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Jenos
WheTz
Jenos
44,969
34,422
145,804
23,690
37,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
Zhin
189,983
152,866
0
2,832
88,464
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role