Player Matchup

Jenos
Jenos
Gold IV
AgenteKratos103
Jenos
Gold IV
Level 300
Champion Stats
6W - 3L
1,646 SR
Queue Stats
19W - 32L
1,388 Elo+
Party 1
Ruckus
Ruckus
Platinum IV
NOSOYNACHO9077
Ruckus
Platinum IV
Level 178
Champion Stats
11W - 11L
1,593 SR
Queue Stats
23W - 32L
1,405 Elo+
Party 1
Vora
Vora
Gold II
Zoura13
Vora
Gold II
Level 111
Champion Stats
120W - 97L
1,653 SR
Queue Stats
287W - 253L
1,542 Elo+
Solo
Fernando
Fernando
Gold V
lilmapache4
Fernando
Gold V
Level 395
Champion Stats
20W - 26L
1,530 SR
Queue Stats
51W - 57L
1,471 Elo+
Party 1
Willo
Willo
Silver V
nosoyfabri
Willo
Silver V
Level 492
Champion Stats
2W - 2L
1,580 SR
Queue Stats
41W - 53L
1,401 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 295
1,600 SR
1,441 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 237
1,569 SR
1,485 Elo+
Pip
Pip
Silver III
Duuddu1
Pip
Silver III
Level 242
Champion Stats
15W - 12L
1,596 SR
Queue Stats
71W - 75L
1,452 Elo+
Solo
Androxus
Androxus
Gold IV
McLovin_fogoll
Androxus
Gold IV
Level 309
Champion Stats
1W - 2L
1,560 SR
Queue Stats
50W - 59L
1,473 Elo+
Solo
Dredge
Dredge
Gold IV
giovannihavilah
Dredge
Gold IV
Level 158
Champion Stats
4W - 7L
1,577 SR
Queue Stats
497W - 532L
1,518 Elo+
Party 2
Atlas
Atlas
Gold I
jhonattan132
Atlas
Gold I
Level 335
Champion Stats
61W - 67L
1,556 SR
Queue Stats
594W - 585L
1,519 Elo+
Party 2
Inara
Inara
Gold V
kslawoK
Inara
Gold V
Level 142
Champion Stats
16W - 17L
1,556 SR
Queue Stats
177W - 184L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 5 / 25
5,937
396
18,821
15,498
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
5 / 9 / 9
3,963
264
59,552
122,799
51,520
Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Vora
Zoura13
Vora
58
20 / 11 / 12
4,746
316
116,657
71,612
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
lilmapache4
Fernando
56
3 / 8 / 18
4,415
294
62,538
110,040
178,565
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
58
9 / 5 / 14
3,669
245
88,578
28,711
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
LianBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
48
5 / 8 / 15
4,071
271
34,056
32,242
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Androxus
58
13 / 9 / 9
2,975
198
91,784
48,393
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

41
8 / 9 / 6
2,633
176
65,752
34,191
4,156
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

47
4 / 9 / 12
2,709
181
81,253
109,258
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
kslawoK
Inara
58
8 / 7 / 18
3,585
239
75,815
122,062
24,023
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
5m 51s
120
Kill Participation
98
42
Kills
38
38
Deaths
42
78
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
5
25
3.5
L
Pip
5
8
15
1.56
L
Androxus
13
9
9
1.94
W
5
9
9
1.06
W
Vora
Zoura13
Vora
20
11
12
2.36
L
8
9
6
1.22
L
4
9
12
1.11
L
Inara
kslawoK
Inara
8
7
18
2.43
W
Fernando
lilmapache4
Fernando
3
8
18
1.5
W
Willo
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,146
Damage
348,660
348,660
Taken
346,146
230,085
Shielding
28,179
224,370
Healing
191,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,821
9,873
177,704
4,019
15,498
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Pip
34,056
29,172
150,553
14,643
32,242
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Androxus
91,784
77,598
0
3,869
48,393
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
59,552
40,276
0
25,766
122,799
51,520
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Vora
Zoura13
Vora
116,657
79,288
2,047
9,812
71,612
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
65,752
40,575
0
5,617
34,191
4,156
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
81,253
81,253
0
408
109,258
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
kslawoK
Inara
75,815
62,853
0
16,225
122,062
24,023
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
lilmapache4
Fernando
62,538
37,943
0
4,566
110,040
178,565
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Willo
88,578
56,925
0
456
28,711
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role