Player Matchup

Tiberius
Tiberius
Heksenketel
Tiberius
Level 46
Champion Stats
0W - 2L
1,323 SR
Queue Stats
56W - 44L
1,531 Elo+
Party 2
Lex
Lex
ScarySquirtle
Lex
Level 96
Champion Stats
8W - 5L
1,778 SR
Queue Stats
79W - 61L
1,526 Elo+
Party 2
Fernando
Fernando
Tr1s7an
Fernando
Level 58
Champion Stats
36W - 24L
1,662 SR
Queue Stats
58W - 55L
1,507 Elo+
Party 2
Ying
Ying
fizzq
Ying
Level 129
Champion Stats
17W - 11L
1,666 SR
Queue Stats
109W - 98L
1,555 Elo+
Solo
Inara
Inara
itsnicsr
Inara
Level 43
Champion Stats
6W - 11L
1,458 SR
Queue Stats
39W - 30L
1,575 Elo+
Party 2
Team Averages
Level 74
1,577 SR
1,539 Elo+

VS

Team Averages
Level 126
1,593 SR
1,520 Elo+
Azaan
Azaan
Cryssxz
Azaan
Level 40
Champion Stats
9W - 6L
1,708 SR
Queue Stats
35W - 33L
1,487 Elo+
Party 1
Corvus
Corvus
DepressedCellist
Corvus
Level 107
Champion Stats
1W - 2L
1,265 SR
Queue Stats
76W - 81L
1,500 Elo+
Solo
Lillith
Lillith
Kanium
Lillith
Level 71
Champion Stats
8W - 15L
1,445 SR
Queue Stats
241W - 238L
1,473 Elo+
Solo
Vora
Vora
Pacogento4
Vora
Level 154
Champion Stats
2W - 0L
1,739 SR
Queue Stats
86W - 77L
1,502 Elo+
Solo
Grover
Grover
iEmiNoob
Grover
Level 256
Champion Stats
5W - 2L
1,807 SR
Queue Stats
94W - 65L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Heksenketel
Tiberius
36
4 / 14 / 10
2,583
215
69,966
50,993
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

39
10 / 10 / 5
2,624
219
86,264
45,753
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
Tr1s7an
Fernando
25
4 / 12 / 5
2,958
247
34,513
99,344
71,274
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
fizzq
Ying
47
3 / 10 / 14
2,946
246
62,401
43,434
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
itsnicsr
Inara
15
4 / 13 / 8
2,740
228
49,196
84,959
1,214
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Cryssxz
Azaan
19
6 / 4 / 20
4,410
368
53,935
99,985
52,868
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

51
12 / 4 / 18
3,840
320
55,336
29,893
1,040
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Lillith
Kanium
Lillith
45
17 / 5 / 15
5,018
418
77,577
58,189
1,402
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

27
15 / 8 / 17
3,778
315
61,181
41,214
2,985
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Grover
iEmiNoob
Grover
53
9 / 4 / 32
4,143
345
76,454
73,059
0
Rebound

Rebound

Armor

Increase your Healing received by 25% while at or below 50% Health.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
15m 17s
67
Kill Participation
161
25
Kills
59
59
Deaths
25
42
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Azaan
Cryssxz
Azaan
6
4
20
4
W
12
4
18
5.25
L
Tiberius
Heksenketel
Tiberius
4
14
10
0.64
W
Lillith
Kanium
Lillith
17
5
15
4.9
W
15
8
17
2.94
L
10
10
5
1.25
L
Fernando
Tr1s7an
Fernando
4
12
5
0.54
L
Ying
fizzq
Ying
3
10
14
1
W
Grover
iEmiNoob
Grover
9
4
32
6.25
L
Inara
itsnicsr
Inara
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,340
Damage
324,483
324,483
Taken
302,340
72,488
Shielding
58,295
108,157
Healing
179,089
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Cryssxz
Azaan
53,935
46,442
0
7,926
99,985
52,868

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,336
40,302
42,821
6,403
29,893
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Heksenketel
Tiberius
69,966
48,672
1,297
4,295
50,993
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Lillith
Kanium
Lillith
77,577
30,167
32,287
874
58,189
1,402

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
61,181
38,328
0
5,684
41,214
2,985

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
86,264
83,387
0
570
45,753
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Tr1s7an
Fernando
34,513
32,052
0
4,819
99,344
71,274
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ying
fizzq
Ying
62,401
60,099
78,432
18,156
43,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
iEmiNoob
Grover
76,454
64,579
44,809
38,285
73,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
itsnicsr
Inara
49,196
40,720
0
588
84,959
1,214

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role