Player Matchup

Bomb King
Bomb King
Gold I
SANGRIENTODANX3
Bomb King
Gold I
Level 241
Champion Stats
2W - 0L
1,677 SR
Queue Stats
40W - 37L
1,559 Elo+
Solo
Rei
Rei
Platinum V
Sakarth
Rei
Platinum V
Level 783
Champion Stats
13W - 5L
1,844 SR
Queue Stats
88W - 78L
1,514 Elo+
Solo
Zhin
Zhin
Gold I
XxHaro_503xX
Zhin
Gold I
Level 578
Champion Stats
8W - 4L
1,827 SR
Queue Stats
148W - 145L
1,520 Elo+
Party 1
Atlas
Atlas
Silver II
Xxskull503xX
Atlas
Silver II
Level 786
Champion Stats
9W - 5L
1,694 SR
Queue Stats
109W - 114L
1,479 Elo+
Party 1
Terminus
Terminus
Gold IV
santiago1010
Terminus
Gold IV
Level 275
Champion Stats
1W - 0L
1,811 SR
Queue Stats
47W - 50L
1,484 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 533
1,771 SR
1,511 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 403
1,592 SR
1,537 Elo+
Nyx
Nyx
Gold V
andrew7delpiero
Nyx
Gold V
Level 86
Champion Stats
2W - 2L
1,861 SR
Queue Stats
16W - 15L
1,560 Elo+
Party 2
Saati
Saati
Platinum IV
fiendfelix13
Saati
Platinum IV
Level 431
Champion Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,553 Elo+
Party 2
Maeve
Maeve
Platinum II
iSnortMatcha
Maeve
Platinum II
Level 350
Champion Stats
47W - 36L
1,676 SR
Queue Stats
295W - 263L
1,553 Elo+
Solo
Jenos
Jenos
Gold V
sixPixels
Jenos
Gold V
Level 301
Champion Stats
0W - 3L
1,429 SR
Queue Stats
40W - 39L
1,536 Elo+
Party 2
Grover
Grover
Silver I
xLionHeartx8
Grover
Silver I
Level 846
Champion Stats
2W - 3L
1,494 SR
Queue Stats
129W - 133L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
SANGRIENTODANX3
Bomb King
49
7 / 10 / 9
3,378
260
69,867
54,506
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Rei
56
5 / 8 / 22
3,648
281
36,614
30,743
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
8 / 8 / 8
3,185
245
79,592
43,862
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
4 / 7 / 11
3,477
267
43,112
110,069
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
santiago1010
Terminus
49
8 / 8 / 7
3,513
270
53,141
80,521
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
4 / 9 / 13
2,704
208
56,473
79,231
41,398
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

59
9 / 6 / 23
3,297
254
94,336
57,995
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

43
20 / 8 / 9
3,691
284
89,141
53,287
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Jenos
sixPixels
Jenos
56
3 / 5 / 26
3,017
232
27,242
31,317
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grover
58
7 / 4 / 24
3,273
252
52,509
60,496
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
5m 48s
89
Kill Participation
138
32
Kills
43
41
Deaths
32
57
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bomb King
SANGRIENTODANX3
Bomb King
7
10
9
1.15
W
Rei
5
8
22
2
W
8
8
8
1.5
W
4
7
11
1.36
L
4
9
13
1.17
L
9
6
23
3.42
L
20
8
9
3.06
W
Terminus
santiago1010
Terminus
8
8
7
1.44
L
Jenos
sixPixels
Jenos
3
5
26
3.2
L
Grover
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,326
Damage
319,701
319,701
Taken
282,326
0
Shielding
41,398
149,424
Healing
201,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
SANGRIENTODANX3
Bomb King
69,867
62,526
0
7,944
54,506
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Rei
36,614
28,469
96,936
12,158
30,743
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
79,592
69,029
0
5,156
43,862
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
43,112
43,112
0
14,380
110,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
56,473
33,397
0
244
79,231
41,398

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
94,336
74,204
0
1,510
57,995
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
89,141
79,041
0
5,726
53,287
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
santiago1010
Terminus
53,141
31,480
0
12,850
80,521
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
sixPixels
Jenos
27,242
18,352
84,269
7,619
31,317
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
52,509
41,755
66,805
35,322
60,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role