Player Matchup

Saati
Saati
Eredos
Saati
Level 254
Champion Stats
22W - 1L
2,050 SR
Queue Stats
932W - 197L
2,012 Elo+
Party 1
Zhin
Zhin
JhonConsta
Zhin
Level 999
Champion Stats
35W - 9L
1,875 SR
Queue Stats
1,422W - 394L
2,014 Elo+
Party 1
Makoa
Makoa
MickeyMøuse
Makoa
Level 432
Champion Stats
206W - 69L
1,855 SR
Queue Stats
2,630W - 738L
2,005 Elo+
Party 1
Willo
Willo
MinnieMøuse
Willo
Level 317
Champion Stats
10W - 2L
2,045 SR
Queue Stats
599W - 295L
1,810 Elo+
Party 1
Rei
Rei
Sàsha
Rei
Level 981
Champion Stats
16W - 7L
1,665 SR
Queue Stats
255W - 83L
1,945 Elo+
Party 1
Team Averages
Level 597
1,898 SR
1,957 Elo+

VS

Team Averages
Level 229
1,626 SR
1,628 Elo+
Tiberius
Tiberius
Daytonn
Tiberius
Level 281
Champion Stats
26W - 6L
1,855 SR
Queue Stats
804W - 276L
1,839 Elo+
Solo
Io
Io
Firelance1010
Io
Level 208
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,501 Elo+
Party 2
Barik
Barik
JGlass VIP
Barik
Level 240
Champion Stats
8W - 6L
1,655 SR
Queue Stats
41W - 55L
1,481 Elo+
Party 2
Seris
Seris
MrThiccster
Seris
Level 137
Champion Stats
2W - 5L
1,434 SR
Queue Stats
24W - 21L
1,618 Elo+
Solo
Koga
Koga
YAGGGAAAA
Koga
Level 281
Champion Stats
73W - 50L
1,688 SR
Queue Stats
189W - 132L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Eredos
Saati
55
14 / 0 / 10
2,270
454
50,930
18,539
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
5 / 0 / 11
1,766
353
19,404
9,916
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
4 / 0 / 5
1,673
335
8,275
13,157
10,645
Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

50
1 / 0 / 5
1,801
360
3,429
3,012
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Rei
Sàsha
Rei
58
0 / 0 / 12
1,764
353
450
4,030
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Daytonn
Tiberius
54
0 / 4 / 0
940
188
25,215
20,144
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

53
0 / 2 / 0
740
148
1,922
7,284
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Barik
59
0 / 3 / 0
780
156
2,780
13,645
7,935
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
0 / 7 / 0
753
151
3,451
20,277
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Koga
33
0 / 8 / 0
820
164
15,286
21,138
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 2s
Objective Time
0s
67
Kill Participation
0
24
Kills
0
0
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Daytonn
Tiberius
0
4
0
0
W
Saati
Eredos
Saati
14
0
10
19
L
0
2
0
0
L
Barik
0
3
0
0
W
5
0
11
10.5
W
4
0
5
6.5
W
1
0
5
3.5
L
0
7
0
0
W
Rei
Sàsha
Rei
0
0
12
6
L
Koga
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,488
Damage
48,654
48,654
Taken
82,488
10,645
Shielding
7,935
45,959
Healing
15,890
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Daytonn
Tiberius
25,215
15,840
0
1,228
20,144
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
Eredos
Saati
50,930
41,899
0
63
18,539
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
1,922
1,622
432
1,256
7,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
2,780
2,780
0
440
13,645
7,935
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,404
17,259
0
1,496
9,916
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
8,275
7,475
0
1,712
13,157
10,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
3,429
3,225
0
0
3,012
0

Level 1

L
3,451
2,821
9,405
3,129
20,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
Sàsha
Rei
450
450
38,658
4,030
4,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
15,286
12,136
0
0
21,138
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role