Player Matchup

Corvus
Corvus
PandaH8ze
Corvus
Level 252
Champion Stats
3W - 1L
1,747 SR
Queue Stats
85W - 84L
1,505 Elo+
Party 1
Moji
Moji
Quack-1he-duck
Moji
Level 75
Champion Stats
5W - 4L
1,434 SR
Queue Stats
48W - 32L
1,574 Elo+
Party 1
Makoa
Makoa
Thehatguy9696
Makoa
Level 52
Champion Stats
9W - 13L
1,429 SR
Queue Stats
36W - 32L
1,417 Elo+
Solo
toaster96720
Unknown
Level 56
Champion Stats
9W - 5L
1,733 SR
Queue Stats
82W - 63L
1,567 Elo+
Party 1
Ying
Ying
unkillableraum
Ying
Level 457
Champion Stats
28W - 22L
1,644 SR
Queue Stats
64W - 73L
1,553 Elo+
Solo
Team Averages
Level 178
1,597 SR
1,523 Elo+

VS

Team Averages
Level 129
1,569 SR
1,570 Elo+
Seris
Seris
Arcous-29
Seris
Level 133
Champion Stats
4W - 4L
1,580 SR
Queue Stats
41W - 32L
1,611 Elo+
Party 2
Lillith
Lillith
Potangler
Lillith
Level 65
Champion Stats
4W - 1L
1,631 SR
Queue Stats
113W - 106L
1,542 Elo+
Solo
Tiberius
Tiberius
kaaloos
Tiberius
Level 234
Champion Stats
4W - 1L
1,500 SR
Queue Stats
11W - 4L
1,722 Elo+
Party 2
Fernando
Fernando
slad1990
Fernando
Level 126
Champion Stats
3W - 2L
1,687 SR
Queue Stats
74W - 66L
1,402 Elo+
Party 2
Koga
Koga
voeljc
Koga
Level 86
Champion Stats
6W - 9L
1,448 SR
Queue Stats
49W - 55L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
PandaH8ze
Corvus
55
4 / 4 / 11
2,629
239
22,827
32,254
2,265
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

43
17 / 3 / 4
3,321
302
62,195
32,066
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

27
2 / 7 / 7
1,925
175
40,337
98,763
25,998
Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

toaster96720
Unknown
22
5 / 6 / 8
2,908
264
39,891
37,913
0

Level 2

Level 5

Level 1

Level 2

Level 5

Level 1

59
2 / 4 / 9
1,754
159
12,605
23,781
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Arcous-29
Seris
45
0 / 5 / 12
2,798
254
18,704
21,545
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lillith
Potangler
Lillith
47
5 / 3 / 9
4,301
391
60,076
24,343
0
Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Tiberius
kaaloos
Tiberius
52
12 / 8 / 1
3,239
294
55,432
33,862
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
slad1990
Fernando
51
1 / 9 / 5
2,902
264
16,464
61,892
44,653
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
voeljc
Koga
32
6 / 5 / 6
2,398
218
74,101
36,213
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 11s
Objective Time
7m 36s
69
Kill Participation
57
30
Kills
24
24
Deaths
30
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Seris
Arcous-29
Seris
0
5
12
1.2
L
Corvus
PandaH8ze
Corvus
4
4
11
2.38
W
Lillith
Potangler
Lillith
5
3
9
3.17
L
17
3
4
6.33
L
2
7
7
0.79
W
Tiberius
kaaloos
Tiberius
12
8
1
1.56
W
Fernando
slad1990
Fernando
1
9
5
0.39
L
toaster96720
Unknown
5
6
8
1.5
L
2
4
9
1.63
W
Koga
voeljc
Koga
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,855
Damage
224,777
224,777
Taken
177,855
28,263
Shielding
44,653
130,754
Healing
83,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Arcous-29
Seris
18,704
15,894
36,139
6,319
21,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
PandaH8ze
Corvus
22,827
19,309
30,680
4,947
32,254
2,265

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Potangler
Lillith
60,076
26,306
31,629
341
24,343
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
62,195
62,195
5,798
4,740
32,066
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
40,337
38,537
0
9,813
98,763
25,998

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
kaaloos
Tiberius
55,432
43,355
0
3,232
33,862
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
slad1990
Fernando
16,464
12,941
0
633
61,892
44,653
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
toaster96720
Unknown
39,891
16,350
0
3,875
37,913
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
12,605
11,605
57,947
12,954
23,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
voeljc
Koga
74,101
64,218
0
4,914
36,213
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role