Player Matchup

Vora
Vora
PandarGamer
Vora
Level 127
Champion Stats
3W - 7L
1,497 SR
Queue Stats
93W - 75L
1,568 Elo+
Solo
Octavia
Octavia
SimbaFede07
Octavia
Level 24
Champion Stats
1W - 1L
1,667 SR
Queue Stats
19W - 29L
1,333 Elo+
Party 2
Grover
Grover
TBDLF_Bauti127
Grover
Level 51
Champion Stats
5W - 4L
1,547 SR
Queue Stats
21W - 25L
1,412 Elo+
Party 2
Fernando
Fernando
YuumiOF
Fernando
Level 149
Champion Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,547 Elo+
Solo
Viktor
Viktor
elairaoma
Viktor
Level 92
Champion Stats
35W - 49L
1,483 SR
Queue Stats
479W - 487L
1,571 Elo+
Solo
Team Averages
Level 89
1,539 SR
1,486 Elo+

VS

Team Averages
Level 58
1,479 SR
1,470 Elo+
Seris
Seris
Antonioisback
Seris
Level 44
Champion Stats
7W - 5L
1,594 SR
Queue Stats
42W - 39L
1,564 Elo+
Solo
Octavia
Octavia
nachogokussj686
Octavia
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,467 Elo+
Party 1
Vivian
Vivian
noragamimarce_20
Vivian
Level 178
Champion Stats
2W - 5L
1,310 SR
Queue Stats
173W - 173L
1,442 Elo+
Solo
Raum
Raum
sL1MITs
Raum
Level 26
Champion Stats
2W - 0L
1,493 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 1
Viktor
Viktor
velazcoj
Viktor
Level 18
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
11 / 10 / 1
2,687
269
63,364
40,235
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
SimbaFede07
Octavia
12
1 / 11 / 3
1,989
199
36,423
45,531
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

30
2 / 7 / 7
2,422
242
50,193
57,549
4,145
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Fernando
YuumiOF
Fernando
47
1 / 10 / 3
1,045
105
19,740
65,318
66,390
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
elairaoma
Viktor
27
4 / 11 / 3
1,699
170
52,858
31,184
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
8 / 1 / 22
3,516
352
32,006
24,131
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

21
7 / 4 / 16
2,789
279
63,393
30,277
14,250
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

48
17 / 4 / 19
3,126
313
64,873
28,263
8,474
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Raum
sL1MITs
Raum
17
8 / 4 / 19
3,210
321
48,305
120,134
6,467
Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Viktor
velazcoj
Viktor
13
8 / 6 / 6
2,314
231
31,240
19,773
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
6m 8s
36
Kill Participation
130
19
Kills
48
49
Deaths
19
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
8
1
22
19
L
11
10
1
1.15
L
Octavia
SimbaFede07
Octavia
1
11
3
0.23
L
2
7
7
0.79
L
Fernando
YuumiOF
Fernando
1
10
3
0.25
L
Viktor
elairaoma
Viktor
4
11
3
0.5
W
7
4
16
3.75
W
17
4
19
6.63
W
Raum
sL1MITs
Raum
8
4
19
4.38
W
Viktor
velazcoj
Viktor
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,578
Damage
239,817
239,817
Taken
222,578
70,535
Shielding
29,191
94,864
Healing
102,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,006
26,377
57,264
19,493
24,131
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
63,364
40,433
0
8,758
40,235
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Octavia
SimbaFede07
Octavia
36,423
32,823
522
11,474
45,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
50,193
38,952
29,971
37,051
57,549
4,145
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
YuumiOF
Fernando
19,740
10,941
0
5,937
65,318
66,390
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Viktor
elairaoma
Viktor
52,858
29,642
0
1,151
31,184
0

Level 1

Level 1

W
63,393
61,909
0
2,919
30,277
14,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
64,873
50,568
0
6,392
28,263
8,474
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Raum
sL1MITs
Raum
48,305
41,397
0
16,056
120,134
6,467

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
velazcoj
Viktor
31,240
22,370
0
421
19,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role