Player Matchup

Vora
Vora
Platinum I
CoelhOdINIZ22
Vora
Platinum I
Level 297
Champion Stats
11W - 9L
1,620 SR
Queue Stats
220W - 215L
1,611 Elo+
Solo
Atlas
Atlas
Platinum I
LGTT
Atlas
Platinum I
Level 823
Champion Stats
19W - 33L
1,547 SR
Queue Stats
1,298W - 1,275L
1,605 Elo+
Solo
Strix
Strix
Diamond I
OProtagonista895
Strix
Diamond I
Level 999
Champion Stats
100W - 98L
1,652 SR
Queue Stats
1,523W - 1,453L
1,658 Elo+
Solo
Barik
Barik
Gold II
guplays
Barik
Gold II
Level 786
Champion Stats
7W - 7L
1,734 SR
Queue Stats
126W - 115L
1,500 Elo+
Solo
Io
Io
Platinum I
vgb1
Io
Platinum I
Level 840
Champion Stats
1W - 6L
1,419 SR
Queue Stats
216W - 202L
1,521 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 749
1,594 SR
1,579 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 739
1,610 SR
1,618 Elo+
Khan
Khan
Platinum III
Bide
Khan
Platinum III
Level 507
Champion Stats
6W - 4L
1,707 SR
Queue Stats
151W - 119L
1,638 Elo+
Solo
Tiberius
Tiberius
Diamond V
PHMuralha
Tiberius
Diamond V
Level 460
Champion Stats
1W - 3L
1,228 SR
Queue Stats
50W - 42L
1,616 Elo+
Solo
Grover
Grover
Platinum III
Tøshiro
Grover
Platinum III
Level 870
Champion Stats
3W - 1L
1,809 SR
Queue Stats
204W - 177L
1,611 Elo+
Party 1
Zhin
Zhin
Platinum I
WGregW
Zhin
Platinum I
Level 999
Champion Stats
11W - 9L
1,614 SR
Queue Stats
165W - 148L
1,605 Elo+
Solo
Inara
Inara
Platinum I
Zephÿrum
Inara
Platinum I
Level 857
Champion Stats
29W - 23L
1,690 SR
Queue Stats
412W - 381L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 9 / 9
2,130
194
76,823
49,417
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
LGTT
Atlas
59
3 / 8 / 6
2,092
190
55,701
110,328
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
11 / 4 / 3
2,557
232
99,888
29,016
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Barik
guplays
Barik
59
3 / 7 / 7
2,240
204
61,207
48,402
63,247
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Io
vgb1
Io
59
2 / 6 / 9
2,065
188
42,148
25,877
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
YingBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Bide
Khan
48
9 / 5 / 9
3,218
293
48,552
95,343
24,766
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
PHMuralha
Tiberius
53
8 / 9 / 5
3,161
287
60,638
54,960
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grover
Tøshiro
Grover
56
1 / 3 / 28
4,804
437
28,092
61,309
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
WGregW
Zhin
59
9 / 6 / 8
2,979
271
64,558
48,758
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
Zephÿrum
Inara
58
7 / 1 / 16
3,865
351
61,200
75,397
7,517
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
10m 33s
58
Kill Participation
100
24
Kills
34
34
Deaths
24
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Khan
Bide
Khan
9
5
9
2.7
L
5
9
9
1.06
L
Atlas
LGTT
Atlas
3
8
6
0.75
L
11
4
3
3.13
W
Tiberius
PHMuralha
Tiberius
8
9
5
1.17
W
Grover
Tøshiro
Grover
1
3
28
5
W
Zhin
WGregW
Zhin
9
6
8
2.17
W
Inara
Zephÿrum
Inara
7
1
16
15
L
Barik
guplays
Barik
3
7
7
0.93
L
Io
vgb1
Io
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,767
Damage
263,040
263,040
Taken
335,767
63,247
Shielding
32,283
117,607
Healing
260,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
Bide
Khan
48,552
41,810
4,971
20,661
95,343
24,766
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
76,823
59,064
0
9,907
49,417
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
LGTT
Atlas
55,701
55,701
0
363
110,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
99,888
96,322
0
5,930
29,016
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Tiberius
PHMuralha
Tiberius
60,638
40,049
0
5,716
54,960
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Tøshiro
Grover
28,092
21,734
172,439
53,460
61,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
WGregW
Zhin
64,558
54,237
0
427
48,758
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
Zephÿrum
Inara
61,200
53,374
0
2,615
75,397
7,517
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Barik
guplays
Barik
61,207
60,487
0
8,041
48,402
63,247
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Io
vgb1
Io
42,148
38,748
80,685
12,681
25,877
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role