Player Matchup

Grohk
Grohk
Alidelfato
Grohk
Level 596
Champion Stats
2W - 2L
1,613 SR
Queue Stats
621W - 597L
1,590 Elo+
Party 3
Seris
Seris
DeepSeaScale
Seris
Level 240
Champion Stats
4W - 9L
1,419 SR
Queue Stats
294W - 278L
1,589 Elo+
Party 3
Vora
Vora
SPUTIBIA
Vora
Level 65
Champion Stats
84W - 95L
1,521 SR
Queue Stats
219W - 237L
1,558 Elo+
Party 3
Fernando
Fernando
YumiDragonSlayer
Fernando
Level 153
Champion Stats
13W - 11L
1,595 SR
Queue Stats
401W - 455L
1,540 Elo+
Party 3
Lillith
Lillith
cristomast
Lillith
Level 303
Champion Stats
5W - 7L
1,506 SR
Queue Stats
531W - 532L
1,546 Elo+
Party 3
Team Averages
Level 271
1,531 SR
1,564 Elo+

VS

Team Averages
Level 347
1,567 SR
1,504 Elo+
Fernando
Fernando
ClaireDuQ
Fernando
Level 321
Champion Stats
17W - 18L
1,566 SR
Queue Stats
974W - 989L
1,554 Elo+
Solo
Bomb King
Bomb King
IXERlON
Bomb King
Level 999
Champion Stats
3W - 5L
1,575 SR
Queue Stats
320W - 334L
1,523 Elo+
Party 2
Koga
Koga
JustTextalKylo
Koga
Level 83
Champion Stats
12W - 11L
1,587 SR
Queue Stats
21W - 23L
1,472 Elo+
Party 1
Maeve
Maeve
Riege_on_144FPS_
Maeve
Level 35
Champion Stats
5W - 2L
1,658 SR
Queue Stats
15W - 21L
1,429 Elo+
Party 1
Jenos
Jenos
Rozé
Jenos
Level 298
Champion Stats
3W - 8L
1,450 SR
Queue Stats
793W - 797L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
59
13 / 5 / 19
4,223
282
112,686
70,258
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

47
3 / 7 / 18
4,223
282
36,654
62,863
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
26
20 / 10 / 14
4,361
291
103,924
56,474
1,813
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
6 / 7 / 14
5,028
335
62,065
219,374
117,937
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
cristomast
Lillith
58
4 / 7 / 22
4,389
293
49,735
68,466
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ClaireDuQ
Fernando
59
6 / 14 / 14
4,318
288
118,376
144,556
31,941
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
IXERlON
Bomb King
58
9 / 8 / 6
3,002
200
139,873
79,449
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
12 / 8 / 10
3,294
220
135,190
66,303
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Level 1

35
5 / 10 / 4
2,111
141
54,727
47,368
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Jenos
Rozé
Jenos
36
4 / 6 / 25
3,397
226
29,269
27,388
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 48s
Objective Time
4m 35s
133
Kill Participation
95
46
Kills
36
36
Deaths
46
87
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Grohk
13
5
19
4.5
L
Fernando
ClaireDuQ
Fernando
6
14
14
0.93
W
3
7
18
1.71
L
Bomb King
IXERlON
Bomb King
9
8
6
1.5
L
12
8
10
2.13
L
5
10
4
0.7
L
Jenos
Rozé
Jenos
4
6
25
2.75
W
Vora
20
10
14
2.7
W
6
7
14
1.86
W
Lillith
cristomast
Lillith
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,064
Damage
477,435
477,435
Taken
365,064
119,750
Shielding
31,941
316,702
Healing
216,494
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
112,686
55,587
30,789
28,340
70,258
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Fernando
ClaireDuQ
Fernando
118,376
54,768
0
2,812
144,556
31,941
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
36,654
29,222
78,473
13,785
62,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
IXERlON
Bomb King
139,873
106,139
0
14,639
79,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
135,190
114,513
735
4,422
66,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,727
51,927
0
12,794
47,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Rozé
Jenos
29,269
20,285
167,182
13,910
27,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
103,924
76,719
0
10,125
56,474
1,813

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
62,065
48,493
0
2,486
219,374
117,937
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lillith
cristomast
Lillith
49,735
25,161
152,288
416
68,466
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role