Player Matchup
VS
Match Stats
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Infernal Reload
Weapon
Increase your Reload Speed by 28%.
Level 4
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 2.4s.
Level 4
Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1
Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Collateral Damage
Form Swap
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 3
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 280.
Level 2
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5
Seek
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Level 1
Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1
Designer Armor
Increase your maximum Health by 200.
Level 5
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2
Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Savagery
Pounce
Heal for 140 after using Pounce.
Level 2
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5
Intense Training
Dodge Roll
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Level 1
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5
Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Stunning Entrance
Cluster Grenade
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Level 2
He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Level 2
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Level 5
Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 40%.
Level 2
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.