Player Matchup

Fernando
Fernando
Janµ
Fernando
Level 90
Champion Stats
14W - 9L
1,595 SR
Queue Stats
161W - 155L
1,568 Elo+
Party 1
Zhin
Zhin
MeisterKrieger
Zhin
Level 180
Champion Stats
5W - 2L
1,512 SR
Queue Stats
217W - 209L
1,649 Elo+
Party 1
Rei
Rei
Nelekas
Rei
Level 272
Champion Stats
106W - 72L
1,639 SR
Queue Stats
839W - 790L
1,638 Elo+
Solo
Lian
Lian
kenzano2
Lian
Level 994
Champion Stats
160W - 111L
1,718 SR
Queue Stats
637W - 580L
1,718 Elo+
Solo
Corvus
Corvus
ХРИГОРИЙ
Corvus
Level 999
Champion Stats
10W - 3L
1,573 SR
Queue Stats
123W - 105L
1,622 Elo+
Solo
Team Averages
Level 507
1,607 SR
1,639 Elo+

VS

Team Averages
Level 444
1,599 SR
1,626 Elo+
Rei
Rei
Barazep
Rei
Level 223
Champion Stats
27W - 23L
1,667 SR
Queue Stats
55W - 52L
1,679 Elo+
Solo
Kinessa
Kinessa
Hermès
Kinessa
Level 311
Champion Stats
31W - 49L
1,492 SR
Queue Stats
192W - 199L
1,580 Elo+
Solo
Tyra
Tyra
Immrelith
Tyra
Level 999
Champion Stats
55W - 56L
1,555 SR
Queue Stats
1,054W - 1,070L
1,544 Elo+
Solo
Jenos
Jenos
XtostiX
Jenos
Level 501
Champion Stats
25W - 31L
1,604 SR
Queue Stats
134W - 134L
1,701 Elo+
Solo
Atlas
Atlas
антозавр
Atlas
Level 185
Champion Stats
7W - 6L
1,677 SR
Queue Stats
131W - 117L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Janµ
Fernando
26
8 / 7 / 20
4,246
265
66,923
117,774
98,451
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
14 / 9 / 12
3,916
245
70,421
59,348
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Rei
56
1 / 7 / 28
2,244
140
33,647
52,252
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lian
59
16 / 8 / 14
3,935
246
109,216
54,698
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

57
12 / 9 / 19
3,637
227
121,144
39,967
4,319
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
50
15 / 9 / 13
4,275
267
77,553
78,235
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Kinessa
Hermès
Kinessa
39
4 / 11 / 11
1,342
84
64,507
52,662
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Tyra
59
9 / 14 / 9
3,556
222
79,418
72,682
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
XtostiX
Jenos
56
4 / 6 / 25
3,678
230
38,568
33,419
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
7 / 12 / 9
4,116
257
63,993
164,353
12,355
Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
9m 41s
144
Kill Participation
106
51
Kills
39
40
Deaths
52
93
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Rei
15
9
13
2.39
L
Kinessa
Hermès
Kinessa
4
11
11
0.86
L
Tyra
9
14
9
0.96
W
Fernando
Janµ
Fernando
8
7
20
2.57
W
14
9
12
2.22
W
Rei
1
7
28
2.14
L
Jenos
XtostiX
Jenos
4
6
25
2.75
W
Lian
16
8
14
2.88
W
12
9
19
2.39
L
7
12
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,351
Damage
324,039
324,039
Taken
401,351
102,770
Shielding
12,355
229,166
Healing
210,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
77,553
53,722
65,218
34,466
78,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kinessa
Hermès
Kinessa
64,507
54,229
0
2,859
52,662
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Tyra
79,418
42,803
0
3,194
72,682
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Janµ
Fernando
66,923
43,381
709
12,606
117,774
98,451
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
70,421
57,007
2,595
19,146
59,348
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Rei
33,647
32,933
122,877
30,230
52,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
XtostiX
Jenos
38,568
33,538
84,657
11,881
33,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lian
109,216
105,318
0
1,698
54,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
121,144
94,976
31,241
8,064
39,967
4,319

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,993
63,993
0
8,683
164,353
12,355
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role