Player Matchup

Jenos
Jenos
KingPredators
Jenos
Level 313
Champion Stats
70W - 53L
1,611 SR
Queue Stats
203W - 186L
1,557 Elo+
Party 1
Androxus
Androxus
Nikvuchich
Androxus
Level 491
Champion Stats
131W - 105L
1,661 SR
Queue Stats
582W - 516L
1,723 Elo+
Party 1
Fernando
Fernando
Panika055
Fernando
Level 97
Champion Stats
5W - 3L
1,623 SR
Queue Stats
196W - 175L
1,652 Elo+
Solo
Tyra
Tyra
Snork0saurus
Tyra
Level 707
Champion Stats
15W - 10L
1,637 SR
Queue Stats
948W - 935L
1,629 Elo+
Solo
Lian
Lian
xXxCookiexXx
Lian
Level 810
Champion Stats
33W - 31L
1,639 SR
Queue Stats
669W - 624L
1,665 Elo+
Party 1
Team Averages
Level 484
1,634 SR
1,645 Elo+

VS

Team Averages
Level 325
1,525 SR
1,627 Elo+
Fernando
Fernando
Illuminati73
Fernando
Level 462
Champion Stats
4W - 2L
1,214 SR
Queue Stats
281W - 285L
1,587 Elo+
Solo
Viktor
Viktor
PetarJ
Viktor
Level 57
Champion Stats
21W - 25L
1,531 SR
Queue Stats
201W - 170L
1,635 Elo+
Solo
Vora
Vora
SmurfDon
Vora
Level 670
Champion Stats
10W - 9L
1,660 SR
Queue Stats
201W - 189L
1,633 Elo+
Solo
Zhin
Zhin
eevwrgrwg
Zhin
Level 91
Champion Stats
43W - 32L
1,629 SR
Queue Stats
137W - 117L
1,638 Elo+
Solo
Io
Io
хенсая
Io
Level 346
Champion Stats
431W - 374L
1,593 SR
Queue Stats
829W - 802L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 1 / 18
2,409
301
10,942
10,328
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Nikvuchich
Androxus
49
9 / 2 / 10
2,413
302
45,534
26,299
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
Panika055
Fernando
49
5 / 4 / 7
2,641
330
33,900
51,204
20,920
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
3 / 3 / 14
2,370
296
33,961
23,021
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
13 / 3 / 9
2,801
350
56,292
22,090
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Illuminati73
Fernando
59
2 / 5 / 5
1,852
232
35,284
71,802
86,589
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
PetarJ
Viktor
10
0 / 7 / 2
1,052
132
13,771
18,814
0
Vora
59
4 / 5 / 2
1,509
189
21,625
21,423
525
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Zhin
34
7 / 7 / 4
1,947
243
50,078
41,088
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

45
0 / 6 / 2
1,534
192
12,184
27,502
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 53s
Objective Time
1m 43s
88
Kill Participation
28
30
Kills
13
13
Deaths
30
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fernando
Illuminati73
Fernando
2
5
5
0.9
W
0
1
18
9
W
Androxus
Nikvuchich
Androxus
9
2
10
7
W
Fernando
Panika055
Fernando
5
4
7
2.13
L
Viktor
PetarJ
Viktor
0
7
2
0.14
L
Vora
4
5
2
1
W
3
3
14
3.33
L
Zhin
7
7
4
1.29
W
13
3
9
5.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,629
Damage
132,942
132,942
Taken
180,629
20,920
Shielding
87,114
86,626
Healing
98,861
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Illuminati73
Fernando
35,284
22,474
0
6,876
71,802
86,589
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
10,942
9,682
62,232
7,532
10,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
Nikvuchich
Androxus
45,534
38,019
0
7,381
26,299
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
Panika055
Fernando
33,900
23,247
0
3,061
51,204
20,920
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Viktor
PetarJ
Viktor
13,771
5,948
0
628
18,814
0
L
Vora
21,625
16,513
0
4,057
21,423
525

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,961
21,585
0
2,929
23,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Zhin
50,078
42,638
0
1,122
41,088
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,292
51,961
0
3,491
22,090
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,184
11,884
72,397
13,781
27,502
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role