Player Matchup

Rei
Rei
Gold II
EggNBates
Rei
Gold II
Level 694
Champion Stats
44W - 44L
1,651 SR
Queue Stats
474W - 498L
1,563 Elo+
Solo
Saati
Saati
Silver II
Jerthelittelmen
Saati
Silver II
Level 646
Champion Stats
7W - 7L
1,497 SR
Queue Stats
410W - 431L
1,399 Elo+
Solo
Torvald
Torvald
Gold IV
Mehrunes95
Torvald
Gold IV
Level 244
Champion Stats
15W - 9L
1,721 SR
Queue Stats
240W - 236L
1,557 Elo+
Party 2
Moji
Moji
Gold V
Vitamin7
Moji
Gold V
Level 63
Champion Stats
0W - 1L
1,804 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo
Viktor
Viktor
Gold I
drunken_lamon
Viktor
Gold I
Level 967
Champion Stats
10W - 16L
1,524 SR
Queue Stats
278W - 297L
1,551 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 523
1,639 SR
1,515 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 341
1,670 SR
1,472 Elo+
Ying
Ying
Gold V
Asdepik9
Ying
Gold V
Level 70
Champion Stats
3W - 1L
1,679 SR
Queue Stats
16W - 11L
1,517 Elo+
Solo
Barik
Barik
Silver IV
DeathOfTheEnd
Barik
Silver IV
Level 333
Champion Stats
1W - 0L
1,763 SR
Queue Stats
21W - 22L
1,344 Elo+
Party 1
Lian
Lian
Platinum V
Don_ZaGaNa
Lian
Platinum V
Level 751
Champion Stats
33W - 29L
1,637 SR
Queue Stats
328W - 284L
1,516 Elo+
Party 3
Inara
Inara
Silver IV
LEOISPERFECT
Inara
Silver IV
Level 99
Champion Stats
16W - 8L
1,669 SR
Queue Stats
66W - 58L
1,472 Elo+
Party 1
Koga
Koga
Platinum V
geant-vert974
Koga
Platinum V
Level 452
Champion Stats
94W - 83L
1,600 SR
Queue Stats
349W - 355L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 4 / 12
2,757
251
44,345
34,686
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
4 / 2 / 11
2,144
195
43,729
28,640
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Torvald
Mehrunes95
Torvald
38
2 / 7 / 9
2,158
196
22,648
33,913
63,252
Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Moji
46
5 / 8 / 8
2,159
196
53,418
45,207
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
9 / 4 / 9
2,634
239
78,649
30,231
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bans
AndroxusKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
48
1 / 6 / 14
3,085
280
14,117
30,913
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
2 / 5 / 11
1,769
161
20,292
49,451
64,604
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
10 / 7 / 9
3,150
286
72,431
38,269
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

47
5 / 7 / 10
2,882
262
30,025
85,598
27,478
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
7 / 6 / 7
2,642
240
35,812
38,558
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
6m 46s
80
Kill Participation
76
31
Kills
25
25
Deaths
31
49
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ying
1
6
14
1.33
W
2
5
11
1.5
W
10
7
9
2.07
L
11
4
12
4.25
L
4
2
11
4.75
W
5
7
10
1.43
L
Torvald
Mehrunes95
Torvald
2
7
9
0.93
L
Moji
5
8
8
1.13
L
9
4
9
3.38
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,789
Damage
172,677
172,677
Taken
242,789
63,252
Shielding
92,082
99,763
Healing
141,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
14,117
14,117
107,115
17,463
30,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,292
20,292
0
4,111
49,451
64,604
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
72,431
69,231
0
615
38,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,345
29,618
63,415
24,232
34,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
43,729
36,560
165
2,831
28,640
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,025
24,693
0
4,487
85,598
27,478
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
Mehrunes95
Torvald
22,648
17,078
3,781
1,874
33,913
63,252
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
53,418
50,150
976
1,682
45,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
78,649
50,853
0
807
30,231
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,812
35,812
0
7,291
38,558
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role