Player Matchup
VS
Match Stats
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Buying Time
Reversal
Generate 3 Ammo after activating Reversal.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
The Great Worm
Form Swap
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Level 3
Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.
Level 2
Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.
Level 2
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Level 3
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 8%.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.
Level 1
The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 120 after it expires.
Level 4
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.
Level 4
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2
Magistrate's Might
Armor
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Reckless Barrage
Broadside
Heal for 250 for each enemy hit by Broadside.
Level 5
Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Level 2
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 15%.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
Raze and Burn
Piercing Quills
Heal for 50 after hitting an enemy with Piercing Quills.
Level 1
The Great Worm
Form Swap
Gain a 400-Health Shield for 2s after swapping into Travel Form.
Level 5
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Deadly Prey
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Level 3
Soulfire
Heal for 150 each time one of your Spirit Lures triggers.
Level 3
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 5%.
Level 1
Folk Tales
Increase your maximum Health by 250.
Level 5
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.7999999999999998s.
Level 3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Carapace
Shell Shield
Increase the Health of Shell Shield by 800.
Level 4
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.
Level 3
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Charisma
Armor
Increase your maximum Health by 150.
Level 3
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Rising Stardom
Crouching Tigron
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Level 2
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.