Player Matchup

Fernando
Fernando
Diamond V
Phoenix22718
Fernando
Diamond V
Level 363
Champion Stats
56W - 40L
1,676 SR
Queue Stats
303W - 270L
1,635 Elo+
Solo
Viktor
Viktor
Diamond I
Rekonskista
Viktor
Diamond I
Level 999
Champion Stats
8W - 4L
1,766 SR
Queue Stats
468W - 410L
1,635 Elo+
Party 3
Makoa
Makoa
Platinum III
theEXPERTpt
Makoa
Platinum III
Level 999
Champion Stats
173W - 234L
1,628 SR
Queue Stats
906W - 865L
1,627 Elo+
Solo
Ying
Ying
Diamond III
tuburn
Ying
Diamond III
Level 999
Champion Stats
26W - 15L
1,739 SR
Queue Stats
1,957W - 1,966L
1,617 Elo+
Solo
VII
VII
Diamond II
ÅrchañgelGabriel
VII
Diamond II
Level 999
Champion Stats
301W - 273L
1,744 SR
Queue Stats
1,162W - 1,099L
1,698 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 872
1,711 SR
1,642 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 626
1,732 SR
1,633 Elo+
Moji
Moji
Diamond V
Ekskius
Moji
Diamond V
Level 274
Champion Stats
9W - 2L
2,006 SR
Queue Stats
983W - 946L
1,636 Elo+
Party 1
Khan
Khan
Diamond IV
Sladoky
Khan
Diamond IV
Level 999
Champion Stats
212W - 166L
1,670 SR
Queue Stats
831W - 837L
1,631 Elo+
Solo
Saati
Saati
Masters
Wacck
Saati
Masters
Level 738
Champion Stats
9W - 18L
1,586 SR
Queue Stats
1,415W - 1,373L
1,644 Elo+
Party 2
Grover
Grover
Diamond V
gamimene
Grover
Diamond V
Level 722
Champion Stats
120W - 94L
1,699 SR
Queue Stats
1,063W - 1,019L
1,633 Elo+
Party 2
Inara
Inara
Platinum I
iEkskius
Inara
Platinum I
Level 398
Champion Stats
55W - 48L
1,698 SR
Queue Stats
726W - 684L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Phoenix22718
Fernando
55
2 / 7 / 16
3,100
221
53,741
93,247
97,957
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
59
17 / 2 / 13
3,650
261
132,699
30,742
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
10 / 5 / 18
2,900
207
51,051
100,107
34,630
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
tuburn
Ying
57
6 / 4 / 26
3,595
257
27,911
23,503
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
10 / 3 / 21
4,626
330
114,377
42,669
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
TorvaldKoga
Team 1 Score

4

VS

Team 2 Score

2

Bans
FuriaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Ekskius
Moji
59
6 / 9 / 7
2,970
212
58,262
66,374
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Khan
Sladoky
Khan
59
3 / 12 / 6
2,750
196
46,128
100,996
28,310
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Wacck
Saati
59
7 / 10 / 4
3,045
218
96,978
49,629
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
gamimene
Grover
56
0 / 8 / 17
1,734
124
33,542
62,154
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
iEkskius
Inara
57
5 / 6 / 7
3,479
249
55,358
100,626
12,342
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 44s
Objective Time
6m 25s
139
Kill Participation
62
45
Kills
21
21
Deaths
45
94
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Moji
Ekskius
Moji
6
9
7
1.06
W
Fernando
Phoenix22718
Fernando
2
7
16
1.43
W
Viktor
17
2
13
11.75
L
Khan
Sladoky
Khan
3
12
6
0.5
L
Saati
Wacck
Saati
7
10
4
0.9
L
Grover
gamimene
Grover
0
8
17
1.06
L
Inara
iEkskius
Inara
5
6
7
1.42
W
10
5
18
3.8
W
Ying
tuburn
Ying
6
4
26
4.75
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,779
Damage
290,268
290,268
Taken
379,779
132,587
Shielding
40,652
197,862
Healing
226,494
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
Ekskius
Moji
58,262
54,918
0
5,663
66,374
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
Phoenix22718
Fernando
53,741
30,032
0
1,945
93,247
97,957
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Viktor
132,699
69,280
0
6,666
30,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
Sladoky
Khan
46,128
38,616
9,459
14,842
100,996
28,310
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Saati
Wacck
Saati
96,978
52,223
0
3,996
49,629
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
gamimene
Grover
33,542
24,621
133,243
42,460
62,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
iEkskius
Inara
55,358
45,188
0
16,831
100,626
12,342
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
51,051
46,939
0
4,184
100,107
34,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
tuburn
Ying
27,911
27,911
168,354
14,136
23,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
114,377
108,167
0
2,577
42,669
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role