Player Matchup

Inara
Inara
Gold IV
ImsSunshine
Inara
Gold IV
Level 607
Champion Stats
129W - 113L
1,687 SR
Queue Stats
645W - 620L
1,526 Elo+
Party 3
Ying
Ying
Platinum II
SoupyShartz
Ying
Platinum II
Level 732
Champion Stats
92W - 63L
1,679 SR
Queue Stats
785W - 751L
1,539 Elo+
Party 3
Grover
Grover
Platinum IV
WackyWooWar
Grover
Platinum IV
Level 282
Champion Stats
38W - 24L
1,688 SR
Queue Stats
214W - 194L
1,567 Elo+
Party 3
Atlas
Atlas
Gold II
brayipas1
Atlas
Gold II
Level 999
Champion Stats
14W - 8L
1,589 SR
Queue Stats
416W - 404L
1,498 Elo+
Party 2
Lex
Lex
Gold IV
juanccop
Lex
Gold IV
Level 563
Champion Stats
15W - 22L
1,558 SR
Queue Stats
101W - 99L
1,493 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 637
1,640 SR
1,524 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 464
1,531 SR
1,544 Elo+
Jenos
Jenos
Gold III
Keetitch
Jenos
Gold III
Level 999
Champion Stats
32W - 45L
1,509 SR
Queue Stats
382W - 378L
1,540 Elo+
Party 1
Barik
Barik
Gold IV
KrOoKeDSk8Er-420
Barik
Gold IV
Level 32
Champion Stats
6W - 8L
1,685 SR
Queue Stats
128W - 101L
1,577 Elo+
Party 1
Azaan
Azaan
Platinum I
Yaniitaa
Azaan
Platinum I
Level 999
Champion Stats
16W - 23L
1,557 SR
Queue Stats
903W - 850L
1,588 Elo+
Party 1
Cassie
Cassie
Gold IV
montqnq
Cassie
Gold IV
Level 181
Champion Stats
7W - 15L
1,411 SR
Queue Stats
604W - 617L
1,459 Elo+
Solo
Koga
Koga
Platinum II
sayblessyou
Koga
Platinum II
Level 111
Champion Stats
5W - 8L
1,493 SR
Queue Stats
103W - 110L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 0 / 7
2,210
368
22,721
43,105
1,102
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
2 / 0 / 17
2,820
470
27,403
7,217
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
52
3 / 0 / 12
2,077
346
25,697
15,695
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
brayipas1
Atlas
59
3 / 2 / 4
1,360
227
17,167
36,521
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
15 / 1 / 5
2,755
459
54,984
27,851
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Keetitch
Jenos
59
0 / 6 / 1
1,191
199
6,228
15,043
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

22
0 / 4 / 1
1,191
199
31,751
40,674
42,220
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
Yaniitaa
Azaan
57
1 / 3 / 1
1,137
190
30,797
45,137
7,199
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Cassie
montqnq
Cassie
56
1 / 7 / 0
1,198
200
28,290
20,411
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Sky Warden

Sky Warden

Disengage

Heal for 125 after hitting an enemy with Disengage.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

54
1 / 6 / 0
1,069
178
33,323
26,707
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
53s
71
Kill Participation
6
26
Kills
3
3
Deaths
26
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Jenos
Keetitch
Jenos
0
6
1
0.08
L
0
4
1
0.13
W
2
0
17
10.5
W
Grover
3
0
12
9
L
Azaan
Yaniitaa
Azaan
1
3
1
0.5
W
Atlas
brayipas1
Atlas
3
2
4
2.5
W
15
1
5
17.5
L
Cassie
montqnq
Cassie
1
7
0
0.14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,972
Damage
130,389
130,389
Taken
147,972
1,102
Shielding
49,419
106,222
Healing
68,319
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,721
18,758
0
3,124
43,105
1,102

Level 1

Level 1

L
Jenos
Keetitch
Jenos
6,228
4,968
49,969
1,245
15,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,751
31,751
0
4,415
40,674
42,220
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,403
16,408
45,289
3,699
7,217
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
25,697
20,153
37,622
9,381
15,695
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Yaniitaa
Azaan
30,797
26,063
0
10,915
45,137
7,199
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Atlas
brayipas1
Atlas
17,167
17,167
0
3,100
36,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,984
49,032
0
4,007
27,851
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
montqnq
Cassie
28,290
24,710
0
1,443
20,411
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
33,323
27,773
0
332
26,707
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role