Player Matchup

Vora
Vora
Platinum III
Dedos1080
Vora
Platinum III
Level 895
Champion Stats
9W - 9L
1,520 SR
Queue Stats
37W - 27L
1,585 Elo+
Party 1
Grohk
Grohk
Gold V
Eddieisqueen
Grohk
Gold V
Level 76
Champion Stats
4W - 8L
1,593 SR
Queue Stats
58W - 63L
1,506 Elo+
Solo
Makoa
Makoa
Gold II
Noblerojo740133
Makoa
Gold II
Level 712
Champion Stats
5W - 3L
1,706 SR
Queue Stats
770W - 736L
1,481 Elo+
Solo
Cassie
Cassie
Qualifying
TheMuttu
Cassie
Qualifying
Level 74
Champion Stats
1W - 2L
1,500 SR
Queue Stats
27W - 13L
1,745 Elo+
Party 1
Inara
Inara
Gold V
joejhonas
Inara
Gold V
Level 748
Champion Stats
3W - 2L
1,773 SR
Queue Stats
32W - 25L
1,594 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 501
1,618 SR
1,582 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 593
1,649 SR
1,526 Elo+
Fernando
Fernando
Gold III
Bacter7
Fernando
Gold III
Level 810
Champion Stats
38W - 41L
1,545 SR
Queue Stats
715W - 695L
1,545 Elo+
Party 2
Evie
Evie
Platinum IV
JetaTuerta
Evie
Platinum IV
Level 129
Champion Stats
61W - 45L
1,711 SR
Queue Stats
292W - 283L
1,567 Elo+
Party 2
Atlas
Atlas
Gold V
KnowIt
Atlas
Gold V
Level 449
Champion Stats
56W - 47L
1,668 SR
Queue Stats
142W - 122L
1,424 Elo+
Solo
Tiberius
Tiberius
Gold I
MarcuzRPC
Tiberius
Gold I
Level 999
Champion Stats
71W - 62L
1,668 SR
Queue Stats
612W - 581L
1,524 Elo+
Solo
Grover
Grover
Platinum IV
deadstrike121
Grover
Platinum IV
Level 576
Champion Stats
10W - 13L
1,652 SR
Queue Stats
22W - 22L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
10 / 5 / 17
3,093
309
91,692
45,610
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

35
3 / 8 / 15
3,925
393
16,763
30,556
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
7 / 4 / 8
2,762
276
46,723
65,340
25,978
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Cassie
TheMuttu
Cassie
36
16 / 7 / 7
3,189
319
63,649
36,005
0
Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Inara
joejhonas
Inara
58
6 / 5 / 20
3,367
337
69,989
75,499
23,209
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bacter7
Fernando
57
3 / 9 / 6
1,881
188
47,728
76,547
43,737
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
9 / 9 / 6
2,019
202
53,723
37,680
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 30% for 4s after Ice Block ends.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Avalanche

Avalanche

Armor

Increase your Movement Speed by 16% for 6s after getting an Elimination.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Atlas
KnowIt
Atlas
41
4 / 6 / 4
1,815
182
40,696
83,126
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
MarcuzRPC
Tiberius
55
10 / 12 / 5
2,346
235
81,287
44,049
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

56
3 / 6 / 16
2,436
244
29,576
47,414
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
2m 44s
109
Kill Participation
66
42
Kills
29
29
Deaths
42
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bacter7
Fernando
3
9
6
0.67
W
Vora
10
5
17
3.7
W
3
8
15
1.31
L
9
9
6
1.33
L
Atlas
KnowIt
Atlas
4
6
4
1
L
Tiberius
MarcuzRPC
Tiberius
10
12
5
1.04
W
7
4
8
2.75
W
Cassie
TheMuttu
Cassie
16
7
7
2.79
L
3
6
16
1.83
W
Inara
joejhonas
Inara
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,816
Damage
253,010
253,010
Taken
288,816
49,187
Shielding
43,737
140,481
Healing
142,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bacter7
Fernando
47,728
31,477
0
6,038
76,547
43,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
91,692
62,974
0
12,474
45,610
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,763
14,277
81,857
11,219
30,556
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,723
47,690
0
8,338
37,680
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
KnowIt
Atlas
40,696
40,696
0
0
83,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
MarcuzRPC
Tiberius
81,287
42,923
0
0
44,049
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
46,723
42,943
0
10,415
65,340
25,978

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Cassie
TheMuttu
Cassie
63,649
53,247
906
9,835
36,005
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
29,576
23,711
94,101
33,634
47,414
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
joejhonas
Inara
69,989
59,859
0
13,775
75,499
23,209
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role