Player Matchup

Pip
Pip
AquaSquireZ
Pip
Level 253
Champion Stats
3W - 1L
1,939 SR
Queue Stats
53W - 42L
1,586 Elo+
Party 3
Kasumi
Kasumi
L0rdAqua
Kasumi
Level 346
Champion Stats
2W - 4L
1,171 SR
Queue Stats
117W - 107L
1,556 Elo+
Party 3
Makoa
Makoa
Pareidolia_xx
Makoa
Level 172
Champion Stats
10W - 7L
1,746 SR
Queue Stats
89W - 96L
1,562 Elo+
Party 2
Grohk
Grohk
ZyroInu
Grohk
Level 154
Champion Stats
204W - 207L
1,618 SR
Queue Stats
315W - 321L
1,562 Elo+
Solo
VII
VII
debiant_Demon
VII
Level 321
Champion Stats
4W - 3L
1,608 SR
Queue Stats
136W - 138L
1,578 Elo+
Party 2
Team Averages
Level 249
1,616 SR
1,569 Elo+

VS

Team Averages
Level 270
1,665 SR
1,564 Elo+
Dredge
Dredge
GODLOVELNL
Dredge
Level 69
Champion Stats
5W - 1L
1,780 SR
Queue Stats
161W - 152L
1,595 Elo+
Solo
Grohk
Grohk
Hollywood-5618
Grohk
Level 110
Champion Stats
4W - 1L
1,653 SR
Queue Stats
17W - 21L
1,510 Elo+
Party 1
Tiberius
Tiberius
SirJahsicNewton
Tiberius
Level 94
Champion Stats
21W - 22L
1,581 SR
Queue Stats
158W - 145L
1,627 Elo+
Solo
Skye
Skye
TTIP_Steven99
Skye
Level 999
Champion Stats
38W - 20L
1,564 SR
Queue Stats
304W - 279L
1,585 Elo+
Solo
Ying
Ying
TacobFlight
Ying
Level 78
Champion Stats
8W - 2L
1,746 SR
Queue Stats
17W - 18L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 7 / 17
3,366
210
83,844
55,970
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kasumi
L0rdAqua
Kasumi
50
14 / 9 / 11
3,654
228
64,157
48,522
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

38
4 / 14 / 9
3,521
220
42,953
136,126
73,496
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
ZyroInu
Grohk
29
4 / 12 / 17
5,050
316
29,882
52,497
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
19 / 12 / 10
4,542
284
63,167
44,372
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
GODLOVELNL
Dredge
45
11 / 11 / 13
3,404
213
65,154
53,241
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 5 Ammo for each enemy hit by Harpoon.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

36
10 / 13 / 23
3,865
242
84,129
82,092
5,700
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Tiberius
42
17 / 6 / 13
3,585
224
65,096
40,573
660
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
3 / 13 / 8
2,306
144
45,563
53,129
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

20
13 / 7 / 25
4,086
255
77,545
54,968
4,487
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
5m 15s
114
Kill Participation
136
50
Kills
54
54
Deaths
50
64
Assists
82
Player
Kills
Deaths
Assists
KDA
L
9
7
17
2.5
W
Dredge
GODLOVELNL
Dredge
11
11
13
1.59
W
10
13
23
1.65
L
Kasumi
L0rdAqua
Kasumi
14
9
11
2.17
L
4
14
9
0.61
W
Tiberius
17
6
13
3.92
W
3
13
8
0.54
W
13
7
25
3.64
L
Grohk
ZyroInu
Grohk
4
12
17
1.04
L
19
12
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,003
Damage
337,487
337,487
Taken
284,003
73,496
Shielding
10,847
155,852
Healing
161,180
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
83,844
77,394
16,620
24,921
55,970
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
GODLOVELNL
Dredge
65,154
46,957
0
3,730
53,241
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
84,129
41,096
13,612
31,975
82,092
5,700

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
L0rdAqua
Kasumi
64,157
47,486
0
8,623
48,522
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,953
42,300
0
3,149
136,126
73,496
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Tiberius
65,096
50,629
0
15,420
40,573
660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
45,563
29,785
0
15,230
53,129
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
77,545
77,045
49,753
31,460
54,968
4,487
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Grohk
ZyroInu
Grohk
29,882
15,875
68,577
23,866
52,497
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,167
55,530
0
10,096
44,372
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role