Player Matchup

Ying
Ying
Clementine3
Ying
Level 999
Champion Stats
145W - 126L
1,631 SR
Queue Stats
960W - 930L
1,699 Elo+
Solo
Grohk
Grohk
CoIdSnapy
Grohk
Level 403
Champion Stats
1W - 2L
1,780 SR
Queue Stats
119W - 104L
1,686 Elo+
Solo
Skye
Skye
DDevilsAdvocate
Skye
Level 613
Champion Stats
1W - 3L
1,330 SR
Queue Stats
827W - 886L
1,612 Elo+
Solo
Zhin
Zhin
Odinsonson
Zhin
Level 132
Champion Stats
485W - 465L
1,567 SR
Queue Stats
492W - 479L
1,589 Elo+
Solo
Kinessa
Kinessa
ZefNr
Kinessa
Level 54
Champion Stats
2W - 5L
1,487 SR
Queue Stats
119W - 98L
1,488 Elo+
Solo
Team Averages
Level 440
1,559 SR
1,615 Elo+

VS

Team Averages
Level 106
1,579 SR
1,647 Elo+
Jenos
Jenos
MOYSHI
Jenos
Level 76
Champion Stats
55W - 42L
1,609 SR
Queue Stats
204W - 206L
1,573 Elo+
Solo
Grohk
Grohk
Mark274
Grohk
Level 69
Champion Stats
4W - 2L
1,609 SR
Queue Stats
122W - 100L
1,639 Elo+
Party 1
Androxus
Androxus
SnakePlague
Androxus
Level 245
Champion Stats
73W - 48L
1,630 SR
Queue Stats
416W - 270L
1,730 Elo+
Solo
Ash
Ash
birdistheword34
Ash
Level 72
Champion Stats
4W - 6L
1,377 SR
Queue Stats
218W - 201L
1,660 Elo+
Solo
Fernando
Fernando
nub100500
Fernando
Level 69
Champion Stats
28W - 16L
1,669 SR
Queue Stats
84W - 67L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 7 / 5
875
146
21,092
27,486
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grohk
CoIdSnapy
Grohk
56
1 / 5 / 4
1,254
209
46,054
38,460
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
4 / 7 / 2
1,403
234
25,936
29,249
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

15
1 / 8 / 2
1,054
176
17,869
22,525
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Kinessa
ZefNr
Kinessa
36
0 / 7 / 0
1,041
174
35,714
17,170
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
MOYSHI
Jenos
50
1 / 2 / 12
2,076
346
5,687
8,349
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grohk
Mark274
Grohk
44
4 / 1 / 19
2,609
435
14,127
29,567
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Androxus
SnakePlague
Androxus
57
18 / 1 / 10
2,747
458
56,662
32,462
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

55
9 / 1 / 9
2,219
370
40,404
32,739
9,255
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Level 1

Fernando
nub100500
Fernando
44
2 / 1 / 8
2,374
396
18,010
43,548
46,017
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 8s
Objective Time
9m 8s
19
Kill Participation
92
6
Kills
34
34
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Grohk
CoIdSnapy
Grohk
1
5
4
0.6
L
4
7
2
0.71
W
Jenos
MOYSHI
Jenos
1
2
12
3.5
W
Grohk
Mark274
Grohk
4
1
19
13.5
L
1
8
2
0.25
W
Androxus
SnakePlague
Androxus
18
1
10
23
L
Kinessa
ZefNr
Kinessa
0
7
0
0
W
9
1
9
13.5
W
Fernando
nub100500
Fernando
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,665
Damage
134,890
134,890
Taken
146,665
0
Shielding
55,272
47,430
Healing
110,591
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,092
12,592
9,510
4,929
27,486
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
CoIdSnapy
Grohk
46,054
18,004
3,915
17,193
38,460
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
25,936
18,419
0
10,328
29,249
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
MOYSHI
Jenos
5,687
5,027
36,255
2,401
8,349
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Mark274
Grohk
14,127
10,883
39,419
22,588
29,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,869
8,069
0
1,355
22,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
SnakePlague
Androxus
56,662
44,103
0
0
32,462
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
ZefNr
Kinessa
35,714
12,039
0
200
17,170
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
40,404
36,302
0
3,867
32,739
9,255
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
nub100500
Fernando
18,010
11,381
0
6,061
43,548
46,017
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role