Player Matchup

Saati
Saati
DAYTEPOIGRAT
Saati
Level 150
Champion Stats
9W - 11L
1,314 SR
Queue Stats
319W - 318L
1,540 Elo+
Party 1
Fernando
Fernando
MATEMATIKA489
Fernando
Level 171
Champion Stats
118W - 78L
1,636 SR
Queue Stats
429W - 425L
1,558 Elo+
Party 1
Viktor
Viktor
MCF231
Viktor
Level 380
Champion Stats
21W - 13L
1,713 SR
Queue Stats
159W - 143L
1,564 Elo+
Solo
Koga
Koga
ПАРАШИСТ
Koga
Level 123
Champion Stats
5W - 2L
1,905 SR
Queue Stats
223W - 212L
1,557 Elo+
Party 1
Jenos
Jenos
СексБелаз
Jenos
Level 79
Champion Stats
63W - 50L
1,607 SR
Queue Stats
276W - 235L
1,536 Elo+
Party 1
Team Averages
Level 181
1,635 SR
1,551 Elo+

VS

Team Averages
Level 344
1,556 SR
1,581 Elo+
Evie
Evie
Flixxy07
Evie
Level 145
Champion Stats
38W - 40L
1,570 SR
Queue Stats
222W - 208L
1,546 Elo+
Solo
Lian
Lian
Nevolox
Lian
Level 999
Champion Stats
6W - 5L
1,656 SR
Queue Stats
166W - 146L
1,634 Elo+
Solo
Khan
Khan
Nickolya17
Khan
Level 50
Champion Stats
18W - 21L
1,578 SR
Queue Stats
106W - 114L
1,554 Elo+
Solo
Ruckus
Ruckus
SariusKanaris
Ruckus
Level 79
Champion Stats
9W - 5L
1,481 SR
Queue Stats
275W - 283L
1,522 Elo+
Solo
Corvus
Corvus
kuppatee
Corvus
Level 448
Champion Stats
25W - 37L
1,495 SR
Queue Stats
1,658W - 1,639L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
14 / 6 / 13
3,898
244
97,775
52,207
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
MATEMATIKA489
Fernando
34
1 / 10 / 15
4,059
254
55,027
125,919
148,997
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
MCF231
Viktor
59
7 / 12 / 14
5,611
351
102,863
57,507
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

54
21 / 15 / 11
4,273
267
117,841
68,561
0
Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
3 / 10 / 23
3,570
223
34,160
35,621
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
39
12 / 12 / 7
5,250
328
63,205
58,755
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Lian
Nevolox
Lian
59
25 / 7 / 13
4,605
288
110,864
47,082
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

29
2 / 9 / 15
4,586
287
36,656
134,176
150,434
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

54
13 / 9 / 22
4,211
263
90,617
128,369
51,221
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Corvus
kuppatee
Corvus
56
1 / 9 / 29
5,180
324
38,473
39,284
650
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
7m 43s
122
Kill Participation
139
46
Kills
53
53
Deaths
46
76
Assists
86
Player
Kills
Deaths
Assists
KDA
L
14
6
13
3.42
W
Evie
12
12
7
1.29
L
Fernando
MATEMATIKA489
Fernando
1
10
15
0.85
L
Viktor
MCF231
Viktor
7
12
14
1.17
W
Lian
Nevolox
Lian
25
7
13
4.5
W
2
9
15
1.06
W
13
9
22
2.67
W
Corvus
kuppatee
Corvus
1
9
29
1.72
L
21
15
11
1.77
L
3
10
23
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

407,666
Damage
339,815
339,815
Taken
407,666
148,997
Shielding
202,305
162,253
Healing
255,801
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
97,775
70,271
30
5,531
52,207
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Evie
63,205
62,285
1,020
14,347
58,755
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Fernando
MATEMATIKA489
Fernando
55,027
34,992
0
9,596
125,919
148,997
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Viktor
MCF231
Viktor
102,863
70,960
0
14,544
57,507
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Lian
Nevolox
Lian
110,864
105,234
0
789
47,082
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
36,656
24,135
13,713
27,619
134,176
150,434
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
90,617
59,824
0
20,793
128,369
51,221
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
kuppatee
Corvus
38,473
28,580
163,560
13,960
39,284
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
117,841
99,792
658
3,677
68,561
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,160
15,692
116,898
11,319
35,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role