Player Matchup

Fernando
Fernando
Ejem-NOAH
Fernando
Level 61
Champion Stats
0W - 2L
1,291 SR
Queue Stats
79W - 91L
1,434 Elo+
Solo
Jenos
Jenos
PEODAMASTHS
Jenos
Level 43
Champion Stats
9W - 7L
1,661 SR
Queue Stats
83W - 109L
1,414 Elo+
Solo
Maeve
Maeve
naas0os
Maeve
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Solo
werman1981
Unknown
Level 748
Champion Stats
44W - 47L
1,557 SR
Queue Stats
269W - 276L
1,518 Elo+
Solo
Moji
Moji
ПровокаторЯ
Moji
Level 133
Champion Stats
0W - 2L
1,434 SR
Queue Stats
47W - 33L
1,518 Elo+
Solo
Team Averages
Level 206
1,489 SR
1,481 Elo+

VS

Team Averages
Level 86
1,559 SR
1,467 Elo+
Betty la Bomba
Betty la Bomba
SnitchKicker
Betty la Bomba
Level 132
Champion Stats
35W - 23L
1,622 SR
Queue Stats
168W - 178L
1,432 Elo+
Solo
Grohk
Grohk
VodkaWizard
Grohk
Level 59
Champion Stats
1W - 1L
1,225 SR
Queue Stats
121W - 143L
1,441 Elo+
Solo
Ruckus
Ruckus
boomcrashdead
Ruckus
Level 48
Champion Stats
7W - 2L
1,729 SR
Queue Stats
26W - 26L
1,436 Elo+
Solo
Maeve
Maeve
knymeave
Maeve
Level 128
Champion Stats
121W - 102L
1,583 SR
Queue Stats
153W - 134L
1,484 Elo+
Solo
Lillith
Lillith
sirwalnic
Lillith
Level 62
Champion Stats
5W - 2L
1,635 SR
Queue Stats
164W - 130L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ejem-NOAH
Fernando
52
3 / 10 / 9
3,164
198
41,936
100,241
121,740
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

27
5 / 9 / 14
3,241
203
36,692
45,640
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Maeve
naas0os
Maeve
54
8 / 17 / 7
2,827
177
42,790
56,066
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

werman1981
Unknown
59
18 / 11 / 4
3,610
226
83,164
60,991
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

47
4 / 18 / 15
2,741
171
54,203
61,823
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
SnitchKicker
Betty la Bomba
47
10 / 9 / 13
4,769
298
96,474
48,290
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

27
5 / 7 / 25
4,465
279
30,490
46,856
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

23
20 / 6 / 21
4,738
296
90,859
79,073
65,065
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Maeve
knymeave
Maeve
52
20 / 9 / 16
3,927
245
70,944
42,716
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Level 1

Lillith
sirwalnic
Lillith
55
10 / 7 / 8
5,024
314
35,994
41,850
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
9m 18s
87
Kill Participation
148
38
Kills
65
65
Deaths
38
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ejem-NOAH
Fernando
3
10
9
0.75
L
5
9
14
1.33
W
Betty la Bomba
SnitchKicker
Betty la Bomba
10
9
13
1.83
W
5
7
25
2.5
W
20
6
21
5.08
W
Maeve
knymeave
Maeve
20
9
16
3.11
L
Maeve
naas0os
Maeve
8
17
7
0.68
W
Lillith
sirwalnic
Lillith
10
7
8
2
L
werman1981
Unknown
18
11
4
1.82
L
4
18
15
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,785
Damage
324,761
324,761
Taken
258,785
121,740
Shielding
65,065
141,023
Healing
132,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ejem-NOAH
Fernando
41,936
25,419
0
14,529
100,241
121,740
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
36,692
15,811
70,703
23,299
45,640
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
SnitchKicker
Betty la Bomba
96,474
43,200
0
10,298
48,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
30,490
17,585
55,787
26,335
46,856
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
90,859
64,520
0
4,660
79,073
65,065
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
knymeave
Maeve
70,944
70,808
1,912
16,864
42,716
0

Level 2

Level 2

L
Maeve
naas0os
Maeve
42,790
36,844
0
9,292
56,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lillith
sirwalnic
Lillith
35,994
19,880
16,277
453
41,850
0

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
werman1981
Unknown
83,164
48,566
125
9,340
60,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
54,203
54,203
9,076
4,659
61,823
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role