Player Matchup

Nyx
Nyx
Gold V
Balibaer
Nyx
Gold V
Level 141
Champion Stats
3W - 5L
1,659 SR
Queue Stats
118W - 121L
1,466 Elo+
Party 1
Seris
Seris
Qualifying
Pecruz92
Seris
Qualifying
Level 263
Champion Stats
2W - 0L
1,530 SR
Queue Stats
8W - 6L
1,453 Elo+
Solo
Lian
Lian
Platinum III
cRi7iCaL_v0
Lian
Platinum III
Level 999
Champion Stats
34W - 52L
1,556 SR
Queue Stats
594W - 543L
1,578 Elo+
Party 2
Zhin
Zhin
Gold I
drunken_lamon
Zhin
Gold I
Level 967
Champion Stats
13W - 14L
1,611 SR
Queue Stats
278W - 297L
1,538 Elo+
Party 2
Terminus
Terminus
Silver III
hopperfreund
Terminus
Silver III
Level 282
Champion Stats
23W - 13L
1,691 SR
Queue Stats
200W - 202L
1,523 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 530
1,610 SR
1,512 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 629
1,653 SR
1,522 Elo+
Ruckus
Ruckus
Gold II
LewisdaBeast
Ruckus
Gold II
Level 78
Champion Stats
1W - 2L
1,696 SR
Queue Stats
14W - 16L
1,463 Elo+
Solo
Lillith
Lillith
Platinum IV
Mustienil
Lillith
Platinum IV
Level 999
Champion Stats
491W - 353L
1,667 SR
Queue Stats
1,492W - 1,435L
1,532 Elo+
Party 3
Tyra
Tyra
Gold II
Mutzelmaus
Tyra
Gold II
Level 813
Champion Stats
21W - 25L
1,658 SR
Queue Stats
438W - 397L
1,580 Elo+
Party 3
Khan
Khan
Gold V
mohamedmody
Khan
Gold V
Level 326
Champion Stats
24W - 18L
1,660 SR
Queue Stats
126W - 118L
1,523 Elo+
Solo
Kasumi
Kasumi
Gold V
nocomment42
Kasumi
Gold V
Level 928
Champion Stats
3W - 8L
1,586 SR
Queue Stats
421W - 417L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 14 / 14
4,729
249
143,424
121,206
88,178
Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Seris
Pecruz92
Seris
57
0 / 6 / 21
5,841
307
22,073
42,264
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
16 / 12 / 12
4,921
259
171,764
74,459
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
10 / 20 / 9
3,671
193
94,696
76,763
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
hopperfreund
Terminus
56
7 / 9 / 10
4,479
236
79,064
209,890
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
TorvaldRei
Team 1 Score

4

VS

Team 2 Score

3

Bans
AshVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
33
17 / 7 / 20
4,518
238
111,390
112,699
75,281
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lillith
Mustienil
Lillith
59
3 / 0 / 43
5,603
295
111,894
57,196
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
19 / 9 / 27
4,994
263
150,927
73,991
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

41
6 / 7 / 21
5,049
266
62,250
199,520
136,374
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
59
21 / 16 / 13
4,048
213
88,121
67,615
3,063
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 8s
Objective Time
13m 16s
105
Kill Participation
190
39
Kills
66
61
Deaths
39
66
Assists
124
Player
Kills
Deaths
Assists
KDA
W
6
14
14
0.93
L
Ruckus
17
7
20
3.86
L
Lillith
Mustienil
Lillith
3
0
43
24.5
L
19
9
27
3.61
W
Seris
Pecruz92
Seris
0
6
21
1.75
W
16
12
12
1.83
W
10
20
9
0.73
W
Terminus
hopperfreund
Terminus
7
9
10
1.33
L
6
7
21
2.36
L
Kasumi
21
16
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

511,021
Damage
524,582
524,582
Taken
511,021
88,178
Shielding
214,718
379,099
Healing
316,643
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
143,424
67,567
0
1,966
121,206
88,178
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Ruckus
111,390
88,031
0
1,553
112,699
75,281
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Lillith
Mustienil
Lillith
111,894
29,294
268,764
432
57,196
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
150,927
88,604
0
4,793
73,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Pecruz92
Seris
22,073
18,164
292,487
29,482
42,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
171,764
161,706
0
18,178
74,459
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
94,696
71,173
0
8,786
76,763
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
hopperfreund
Terminus
79,064
63,535
0
28,200
209,890
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
62,250
45,418
9,102
20,216
199,520
136,374
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
88,121
64,972
1,263
10,520
67,615
3,063
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role