Player Matchup

Inara
Inara
Diamond IV
CacklingCarousel
Inara
Diamond IV
Level 602
Champion Stats
3W - 6L
1,516 SR
Queue Stats
100W - 89L
1,666 Elo+
Party 2
Androxus
Androxus
Diamond V
IITannerII
Androxus
Diamond V
Level 999
Champion Stats
41W - 46L
1,592 SR
Queue Stats
336W - 321L
1,579 Elo+
Party 4
Cassie
Cassie
Platinum I
JavierFV
Cassie
Platinum I
Level 999
Champion Stats
163W - 152L
1,657 SR
Queue Stats
1,019W - 965L
1,570 Elo+
Party 4
Io
Io
Platinum I
Natocoh
Io
Platinum I
Level 585
Champion Stats
64W - 57L
1,655 SR
Queue Stats
83W - 85L
1,669 Elo+
Party 2
Atlas
Atlas
Platinum III
ZXITH06
Atlas
Platinum III
Level 180
Champion Stats
2W - 1L
1,852 SR
Queue Stats
105W - 92L
1,583 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 673
1,654 SR
1,614 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 557
1,515 SR
1,640 Elo+
Azaan
Azaan
Diamond V
Dedos1080
Azaan
Diamond V
Level 895
Champion Stats
2W - 1L
1,338 SR
Queue Stats
37W - 27L
1,590 Elo+
Party 3
Octavia
Octavia
Platinum I
P0wer9
Octavia
Platinum I
Level 59
Champion Stats
3W - 3L
1,536 SR
Queue Stats
176W - 149L
1,659 Elo+
Party 1
Barik
Barik
Gold I
joejhonas
Barik
Gold I
Level 749
Champion Stats
4W - 3L
1,446 SR
Queue Stats
32W - 25L
1,598 Elo+
Party 3
Grover
Grover
Platinum I
saengdao
Grover
Platinum I
Level 999
Champion Stats
13W - 7L
1,551 SR
Queue Stats
76W - 74L
1,691 Elo+
Solo
Zhin
Zhin
Diamond IV
ŠoulAsh
Zhin
Diamond IV
Level 81
Champion Stats
155W - 105L
1,703 SR
Queue Stats
390W - 346L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 10 / 15
4,159
231
81,021
191,434
22,986
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
IITannerII
Androxus
58
19 / 14 / 14
4,136
230
115,753
73,681
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Cassie
JavierFV
Cassie
58
19 / 14 / 10
4,344
241
132,715
82,357
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

58
6 / 10 / 18
4,645
258
41,941
56,112
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
ZXITH06
Atlas
59
3 / 11 / 17
3,810
212
64,431
176,746
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanVivian
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Dedos1080
Azaan
57
15 / 10 / 18
4,672
260
116,780
134,496
10,999
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Octavia
P0wer9
Octavia
35
19 / 12 / 15
5,197
289
164,264
54,709
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
joejhonas
Barik
58
6 / 6 / 26
5,482
305
107,120
95,413
64,685
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
saengdao
Grover
59
3 / 12 / 31
5,101
283
55,490
79,161
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
32
16 / 13 / 15
4,711
262
136,676
72,082
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 51s
Objective Time
14m 30s
127
Kill Participation
164
53
Kills
59
59
Deaths
53
74
Assists
105
Player
Kills
Deaths
Assists
KDA
L
6
10
15
1.35
W
Azaan
Dedos1080
Azaan
15
10
18
2.4
L
Androxus
IITannerII
Androxus
19
14
14
1.86
L
Cassie
JavierFV
Cassie
19
14
10
1.71
L
6
10
18
1.5
W
Octavia
P0wer9
Octavia
19
12
15
2.21
L
Atlas
ZXITH06
Atlas
3
11
17
1.05
W
Barik
joejhonas
Barik
6
6
26
3.17
W
Grover
saengdao
Grover
3
12
31
1.54
W
Zhin
16
13
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,861
Damage
580,330
580,330
Taken
435,861
22,986
Shielding
75,684
339,475
Healing
262,476
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
81,021
65,693
0
21,974
191,434
22,986
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
Dedos1080
Azaan
116,780
86,331
0
20,263
134,496
10,999

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
IITannerII
Androxus
115,753
87,564
2,190
10,612
73,681
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
JavierFV
Cassie
132,715
109,951
0
17,578
82,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
41,941
39,038
234,155
31,899
56,112
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
P0wer9
Octavia
164,264
159,584
1,952
4,793
54,709
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
ZXITH06
Atlas
64,431
64,431
0
21,067
176,746
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Barik
joejhonas
Barik
107,120
107,120
0
22,639
95,413
64,685

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Grover
saengdao
Grover
55,490
41,593
159,650
50,267
79,161
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Zhin
136,676
112,665
0
2,912
72,082
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role