Player Matchup

Inara
Inara
Platinum IV
DeaDKinGG
Inara
Platinum IV
Level 185
Champion Stats
24W - 17L
1,632 SR
Queue Stats
310W - 312L
1,538 Elo+
Solo
Torvald
Torvald
Platinum I
SmallDays_BTW
Torvald
Platinum I
Level 999
Champion Stats
16W - 10L
1,684 SR
Queue Stats
328W - 318L
1,623 Elo+
Party 2
Pip
Pip
Gold I
SnoKayz
Pip
Gold I
Level 52
Champion Stats
2W - 1L
1,320 SR
Queue Stats
79W - 78L
1,455 Elo+
Party 3
Grohk
Grohk
Gold II
córazón
Grohk
Gold II
Level 474
Champion Stats
1W - 1L
1,304 SR
Queue Stats
164W - 152L
1,467 Elo+
Party 3
Zhin
Zhin
Diamond V
dojikhey
Zhin
Diamond V
Level 152
Champion Stats
70W - 50L
1,681 SR
Queue Stats
167W - 144L
1,597 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 372
1,524 SR
1,536 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 357
1,559 SR
1,576 Elo+
Evie
Evie
Platinum III
HumilityFamily
Evie
Platinum III
Level 603
Champion Stats
6W - 6L
1,617 SR
Queue Stats
195W - 189L
1,569 Elo+
Solo
Barik
Barik
Gold IV
MasihMafiaTwins
Barik
Gold IV
Level 127
Champion Stats
0W - 2L
1,500 SR
Queue Stats
115W - 97L
1,528 Elo+
Solo
Bomb King
Bomb King
Platinum III
ScottyEx
Bomb King
Platinum III
Level 768
Champion Stats
9W - 10L
1,588 SR
Queue Stats
307W - 288L
1,622 Elo+
Solo
Rei
Rei
Gold II
TheHugEgirl_
Rei
Gold II
Level 21
Champion Stats
4W - 6L
1,473 SR
Queue Stats
45W - 51L
1,561 Elo+
Party 1
Makoa
Makoa
Gold III
hug_nd
Makoa
Gold III
Level 268
Champion Stats
4W - 7L
1,616 SR
Queue Stats
42W - 36L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
DeaDKinGG
Inara
58
1 / 9 / 12
4,324
270
49,329
95,179
14,826
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Torvald
59
11 / 6 / 20
4,542
284
66,096
27,169
118,807
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Pip
40
10 / 10 / 19
4,206
263
73,841
49,224
0
Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Grohk
córazón
Grohk
58
9 / 11 / 24
4,439
277
87,524
63,748
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Zhin
46
20 / 11 / 18
5,037
315
88,112
47,764
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
AndroxusKoga
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 13 / 20
3,081
193
69,770
51,772
0
Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

46
3 / 9 / 18
2,926
183
50,786
66,236
71,706
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
ScottyEx
Bomb King
57
22 / 10 / 14
3,680
230
78,359
72,388
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

12
4 / 8 / 29
3,531
221
36,879
50,912
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Makoa
hug_nd
Makoa
57
9 / 11 / 15
3,157
197
47,290
123,594
87,098
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 18s
Objective Time
5m 16s
144
Kill Participation
143
51
Kills
47
47
Deaths
51
93
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Inara
DeaDKinGG
Inara
1
9
12
0.78
L
9
13
20
1.46
L
3
9
18
1.33
L
Bomb King
ScottyEx
Bomb King
22
10
14
2.9
W
Torvald
11
6
20
3.5
W
Pip
10
10
19
1.95
L
4
8
29
2.31
W
Grohk
córazón
Grohk
9
11
24
1.91
W
Zhin
20
11
18
2.64
L
Makoa
hug_nd
Makoa
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,902
Damage
283,084
283,084
Taken
364,902
133,633
Shielding
158,804
134,647
Healing
206,502
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
DeaDKinGG
Inara
49,329
40,269
0
31,480
95,179
14,826

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
69,770
61,184
0
5,409
51,772
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
50,786
50,786
0
10,428
66,236
71,706
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Bomb King
ScottyEx
Bomb King
78,359
66,262
0
12,098
72,388
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
Torvald
66,096
57,272
0
308
27,169
118,807
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Pip
73,841
68,598
14,042
15,216
49,224
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
36,879
34,583
125,834
32,411
50,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grohk
córazón
Grohk
87,524
41,247
27,745
31,671
63,748
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Zhin
88,112
79,483
2,472
11,713
47,764
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Makoa
hug_nd
Makoa
47,290
44,758
0
20,322
123,594
87,098
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role