Player Matchup

Viktor
Viktor
Gold IV
BlackBrillant
Viktor
Gold IV
Level 999
Champion Stats
4W - 4L
1,583 SR
Queue Stats
42W - 46L
1,538 Elo+
Party 1
Khan
Khan
Platinum V
GoMewMew
Khan
Platinum V
Level 999
Champion Stats
2W - 2L
1,580 SR
Queue Stats
66W - 57L
1,614 Elo+
Party 1
Dredge
Dredge
Platinum III
MackyWacky3D
Dredge
Platinum III
Level 411
Champion Stats
4W - 8L
1,567 SR
Queue Stats
517W - 496L
1,514 Elo+
Solo
Fernando
Fernando
Silver I
ZT Muni
Fernando
Silver I
Level 175
Champion Stats
3W - 6L
1,428 SR
Queue Stats
72W - 94L
1,363 Elo+
Solo
Pip
Pip
Gold III
tojejo3323
Pip
Gold III
Level 146
Champion Stats
24W - 13L
1,713 SR
Queue Stats
114W - 121L
1,473 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 546
1,574 SR
1,501 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 502
1,605 SR
1,545 Elo+
Vora
Vora
Gold IV
CelWar
Vora
Gold IV
Level 395
Champion Stats
40W - 34L
1,636 SR
Queue Stats
172W - 154L
1,526 Elo+
Solo
Io
Io
Gold II
Malady01
Io
Gold II
Level 558
Champion Stats
20W - 11L
1,691 SR
Queue Stats
563W - 573L
1,501 Elo+
Solo
Atlas
Atlas
Gold II
NumDix
Atlas
Gold II
Level 693
Champion Stats
2W - 1L
1,739 SR
Queue Stats
28W - 19L
1,660 Elo+
Solo
Tyra
Tyra
Gold I
Sashok551
Tyra
Gold I
Level 730
Champion Stats
28W - 16L
1,636 SR
Queue Stats
556W - 560L
1,570 Elo+
Solo
Makoa
Makoa
Silver V
jojost16
Makoa
Silver V
Level 135
Champion Stats
1W - 1L
1,321 SR
Queue Stats
9W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
10 / 14 / 17
3,668
216
129,238
73,711
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Khan
55
17 / 13 / 12
4,206
247
98,657
139,166
38,290
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Dredge
59
12 / 12 / 16
3,930
231
124,963
71,044
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
ZT Muni
Fernando
59
1 / 14 / 3
2,381
140
38,973
90,713
44,282
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
7 / 9 / 21
4,015
236
62,069
51,491
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
TorvaldInara
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
CelWar
Vora
59
20 / 14 / 11
4,334
255
96,966
65,268
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

38
8 / 8 / 25
4,698
276
42,136
42,422
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Atlas
NumDix
Atlas
50
12 / 9 / 17
4,084
240
68,168
138,013
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tyra
59
17 / 8 / 21
4,729
278
139,858
69,962
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Makoa
jojost16
Makoa
48
5 / 8 / 22
4,481
264
78,997
138,235
45,205
Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
9m 1s
116
Kill Participation
158
47
Kills
62
62
Deaths
47
69
Assists
96
Player
Kills
Deaths
Assists
KDA
L
10
14
17
1.32
W
Vora
CelWar
Vora
20
14
11
1.82
L
Khan
17
13
12
1.77
L
Dredge
12
12
16
1.67
W
8
8
25
2.56
W
Atlas
NumDix
Atlas
12
9
17
2.28
W
Tyra
17
8
21
3.44
L
Fernando
ZT Muni
Fernando
1
14
3
0.18
W
Makoa
jojost16
Makoa
5
8
22
2
L
7
9
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,900
Damage
426,125
426,125
Taken
453,900
82,572
Shielding
45,205
206,571
Healing
217,470
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
129,238
106,311
0
2,713
73,711
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
CelWar
Vora
96,966
62,026
0
11,482
65,268
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Khan
98,657
93,207
5,260
18,421
139,166
38,290
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Dredge
124,963
89,196
0
21,451
71,044
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
42,136
40,111
152,355
24,605
42,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Atlas
NumDix
Atlas
68,168
68,168
0
22,378
138,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
139,858
87,663
0
4,255
69,962
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
ZT Muni
Fernando
38,973
24,161
0
3,269
90,713
44,282
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Makoa
jojost16
Makoa
78,997
71,797
0
2,395
138,235
45,205
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
62,069
56,386
125,926
29,531
51,491
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role