Player Matchup

Octavia
Octavia
Masters
DrCrixus
Octavia
Masters
Level 72
Champion Stats
60W - 33L
1,786 SR
Queue Stats
211W - 168L
1,709 Elo+
Party 1
Terminus
Terminus
Diamond III
IITrueLegendII
Terminus
Diamond III
Level 473
Champion Stats
41W - 37L
1,676 SR
Queue Stats
697W - 662L
1,606 Elo+
Solo
Raum
Raum
Diamond III
Synkhara
Raum
Diamond III
Level 678
Champion Stats
8W - 3L
1,658 SR
Queue Stats
197W - 174L
1,696 Elo+
Party 3
Grover
Grover
Diamond II
babysniffers
Grover
Diamond II
Level 999
Champion Stats
234W - 163L
1,709 SR
Queue Stats
573W - 531L
1,587 Elo+
Party 3
Vatu
Vatu
Masters
pylerrfan
Vatu
Masters
Level 249
Champion Stats
46W - 21L
1,781 SR
Queue Stats
353W - 301L
1,715 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 494
1,722 SR
1,663 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 731
1,696 SR
1,689 Elo+
Mal'Damba
Mal'Damba
Diamond V
Castora
Mal'Damba
Diamond V
Level 367
Champion Stats
0W - 4L
1,587 SR
Queue Stats
70W - 49L
1,752 Elo+
Solo
Barik
Barik
Masters
LeonGamerMC
Barik
Masters
Level 999
Champion Stats
8W - 14L
1,655 SR
Queue Stats
263W - 232L
1,693 Elo+
Party 4
Evie
Evie
Diamond IV
M115
Evie
Diamond IV
Level 999
Champion Stats
231W - 203L
1,694 SR
Queue Stats
1,186W - 1,166L
1,599 Elo+
Party 2
Ruckus
Ruckus
Diamond I
ToyotaCorolIa
Ruckus
Diamond I
Level 291
Champion Stats
26W - 6L
1,829 SR
Queue Stats
150W - 117L
1,709 Elo+
Party 2
Sha Lin
Sha Lin
Diamond I
rhfjfgzrdg
Sha Lin
Diamond I
Level 999
Champion Stats
17W - 14L
1,712 SR
Queue Stats
446W - 378L
1,695 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DrCrixus
Octavia
32
16 / 8 / 9
3,724
248
107,761
57,426
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Terminus
56
2 / 5 / 7
3,237
216
50,708
104,472
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Raum
59
11 / 5 / 9
3,516
234
76,326
128,744
1,770
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grover
54
4 / 7 / 23
3,671
245
45,748
64,514
0
Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
58
11 / 8 / 13
3,310
221
81,299
55,225
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
TorvaldYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Castora
Mal'Damba
54
3 / 5 / 20
5,117
341
50,069
34,587
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
1 / 7 / 20
4,036
269
97,797
119,460
116,139
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Evie
M115
Evie
52
8 / 13 / 8
3,086
206
79,717
49,121
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
12 / 9 / 12
3,658
244
79,883
99,127
46,991
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Sha Lin
rhfjfgzrdg
Sha Lin
59
12 / 10 / 10
3,870
258
102,915
59,547
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
6m 50s
105
Kill Participation
106
44
Kills
36
33
Deaths
44
61
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Castora
Mal'Damba
3
5
20
2.6
W
Octavia
DrCrixus
Octavia
16
8
9
2.56
W
Terminus
2
5
7
1.1
L
1
7
20
1.57
L
Evie
M115
Evie
8
13
8
0.92
W
Raum
11
5
9
3.1
L
12
9
12
2
W
Grover
4
7
23
2.21
W
Vatu
11
8
13
2.19
L
Sha Lin
rhfjfgzrdg
Sha Lin
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,842
Damage
410,381
410,381
Taken
361,842
1,770
Shielding
163,130
217,737
Healing
216,244
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Castora
Mal'Damba
50,069
16,497
164,424
21,349
34,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Octavia
DrCrixus
Octavia
107,761
104,172
763
12,488
57,426
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Terminus
50,708
45,834
0
22,920
104,472
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
97,797
97,797
0
12,402
119,460
116,139
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Evie
M115
Evie
79,717
77,975
0
7,239
49,121
0

Level 2

Level 1

W
Raum
76,326
63,643
0
16,104
128,744
1,770
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
79,883
56,640
0
7,789
99,127
46,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
45,748
35,178
98,599
45,985
64,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
81,299
53,914
0
20,878
55,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Sha Lin
rhfjfgzrdg
Sha Lin
102,915
102,915
0
3,041
59,547
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role