Player Matchup

Ruckus
Ruckus
Silver I
Enderfox505
Ruckus
Silver I
Level 215
Champion Stats
16W - 25L
1,545 SR
Queue Stats
69W - 86L
1,412 Elo+
Party 1
Zhin
Zhin
Platinum III
MordeStyle
Zhin
Platinum III
Level 562
Champion Stats
103W - 101L
1,578 SR
Queue Stats
311W - 277L
1,463 Elo+
Party 1
Saati
Saati
Platinum I
QueenChow
Saati
Platinum I
Level 999
Champion Stats
36W - 32L
1,705 SR
Queue Stats
242W - 211L
1,604 Elo+
Solo
Bomb King
Bomb King
Qualifying
bananajesus
Bomb King
Qualifying
Level 969
Champion Stats
1W - 0L
1,252 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo
Rei
Rei
Gold IV
m3di0g4mer
Rei
Gold IV
Level 51
Champion Stats
48W - 42L
1,584 SR
Queue Stats
105W - 119L
1,451 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 559
1,533 SR
1,507 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 652
1,591 SR
1,522 Elo+
Seris
Seris
Platinum II
NicoleIsNicole
Seris
Platinum II
Level 792
Champion Stats
42W - 48L
1,544 SR
Queue Stats
305W - 271L
1,597 Elo+
Solo
Talus
Talus
Gold II
SadNekoGirls
Talus
Gold II
Level 335
Champion Stats
5W - 1L
1,910 SR
Queue Stats
119W - 119L
1,502 Elo+
Solo
Dredge
Dredge
Platinum V
chofis1015k
Dredge
Platinum V
Level 135
Champion Stats
5W - 11L
1,523 SR
Queue Stats
123W - 118L
1,573 Elo+
Solo
Inara
Inara
Silver I
jutharo
Inara
Silver I
Level 999
Champion Stats
9W - 17L
1,407 SR
Queue Stats
485W - 511L
1,474 Elo+
Solo
Fernando
Fernando
Silver II
leo_pacman88
Fernando
Silver II
Level 999
Champion Stats
71W - 80L
1,572 SR
Queue Stats
840W - 846L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
59
5 / 3 / 14
2,717
247
46,970
42,575
21,185
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

59
12 / 4 / 8
2,590
235
49,188
24,280
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Saati
QueenChow
Saati
59
12 / 3 / 15
2,924
266
73,161
34,263
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bomb King
bananajesus
Bomb King
56
8 / 1 / 10
2,559
233
50,676
13,698
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

15
3 / 2 / 20
3,801
346
23,330
30,801
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 6
2,384
217
16,211
30,592
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
3 / 8 / 4
1,998
182
32,478
41,796
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Dredge
56
4 / 10 / 0
845
77
33,014
43,439
4,750
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
jutharo
Inara
59
1 / 10 / 5
1,915
174
32,370
71,788
7,834
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
leo_pacman88
Fernando
57
3 / 7 / 4
2,230
203
31,544
55,710
29,360
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
3m 36s
107
Kill Participation
32
40
Kills
13
13
Deaths
40
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ruckus
5
3
14
4
W
12
4
8
4
L
2
5
6
1
W
Saati
QueenChow
Saati
12
3
15
6.5
L
3
8
4
0.63
W
Bomb King
bananajesus
Bomb King
8
1
10
13
L
Dredge
4
10
0
0.4
L
Inara
jutharo
Inara
1
10
5
0.35
L
Fernando
leo_pacman88
Fernando
3
7
4
0.71
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,325
Damage
145,617
145,617
Taken
243,325
21,185
Shielding
41,944
109,347
Healing
110,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
46,970
36,887
0
4,174
42,575
21,185

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,188
40,702
0
5,060
24,280
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,211
13,512
68,767
17,339
30,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
QueenChow
Saati
73,161
54,650
0
8,335
34,263
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
32,478
30,668
0
15,206
41,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
bananajesus
Bomb King
50,676
43,281
0
4,363
13,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
33,014
21,295
0
2,604
43,439
4,750

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
jutharo
Inara
32,370
25,340
0
6,385
71,788
7,834
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
leo_pacman88
Fernando
31,544
22,762
0
544
55,710
29,360

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,330
22,760
61,608
25,807
30,801
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role