Player Matchup

Ash
Ash
Edant
Ash
Level 425
Champion Stats
14W - 8L
1,699 SR
Queue Stats
526W - 509L
1,543 Elo+
Party 1
Azaan
Azaan
GeneralAvis
Azaan
Level 341
Champion Stats
6W - 8L
1,532 SR
Queue Stats
449W - 390L
1,638 Elo+
Party 1
Kasumi
Kasumi
Rockson
Kasumi
Level 58
Champion Stats
10W - 10L
1,743 SR
Queue Stats
155W - 124L
1,674 Elo+
Party 1
Pip
Pip
Rozzyxoxo
Pip
Level 318
Champion Stats
30W - 18L
1,739 SR
Queue Stats
887W - 752L
1,663 Elo+
Party 1
Imani
Imani
iiCons
Imani
Level 39
Champion Stats
67W - 41L
1,716 SR
Queue Stats
91W - 63L
1,706 Elo+
Party 1
Team Averages
Level 236
1,686 SR
1,645 Elo+

VS

Team Averages
Level 273
1,629 SR
1,599 Elo+
Viktor
Viktor
GODLOVELNL
Viktor
Level 72
Champion Stats
14W - 14L
1,561 SR
Queue Stats
161W - 152L
1,576 Elo+
Solo
Barik
Barik
Issa Dman
Barik
Level 104
Champion Stats
6W - 3L
1,876 SR
Queue Stats
92W - 88L
1,616 Elo+
Solo
Tyra
Tyra
WolfiyTheGamer
Tyra
Level 105
Champion Stats
5W - 5L
1,558 SR
Queue Stats
117W - 107L
1,590 Elo+
Solo
Rei
Rei
awarefiles
Rei
Level 87
Champion Stats
93W - 75L
1,630 SR
Queue Stats
740W - 693L
1,610 Elo+
Solo
Octavia
Octavia
xInsanexx
Octavia
Level 999
Champion Stats
26W - 38L
1,519 SR
Queue Stats
1,114W - 1,109L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Edant
Ash
59
9 / 6 / 12
3,377
307
51,179
77,034
91,154
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
9 / 4 / 8
3,715
338
58,506
99,537
28,205
Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Kasumi
Rockson
Kasumi
55
12 / 12 / 11
3,300
300
60,677
36,807
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

48
3 / 7 / 12
3,377
307
13,944
35,060
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Imani
iiCons
Imani
12
4 / 7 / 6
3,777
343
47,255
27,243
800
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
GODLOVELNL
Viktor
45
8 / 9 / 10
2,182
198
57,699
34,370
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
Issa Dman
Barik
45
3 / 8 / 15
2,376
216
44,530
78,275
46,834
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

35
6 / 11 / 10
2,225
202
64,345
47,416
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

23
6 / 4 / 16
2,706
246
27,381
30,929
0
Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
xInsanexx
Octavia
59
13 / 5 / 8
2,474
225
81,726
40,571
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 4s
Objective Time
2m 19s
86
Kill Participation
95
37
Kills
36
36
Deaths
37
49
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ash
Edant
Ash
9
6
12
2.5
L
Viktor
GODLOVELNL
Viktor
8
9
10
1.44
W
9
4
8
3.25
L
Barik
Issa Dman
Barik
3
8
15
1.31
W
Kasumi
Rockson
Kasumi
12
12
11
1.46
W
3
7
12
1.29
L
6
11
10
1
L
6
4
16
3.5
W
Imani
iiCons
Imani
4
7
6
1
L
Octavia
xInsanexx
Octavia
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,561
Damage
275,681
275,681
Taken
231,561
120,159
Shielding
46,834
158,697
Healing
129,591
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
Edant
Ash
51,179
45,793
0
5,988
77,034
91,154
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Viktor
GODLOVELNL
Viktor
57,699
48,796
0
7,360
34,370
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,506
45,405
0
14,378
99,537
28,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Issa Dman
Barik
44,530
44,530
0
4,928
78,275
46,834
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
Rockson
Kasumi
60,677
42,305
0
6,897
36,807
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,944
11,878
106,020
17,544
35,060
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
64,345
39,198
0
2,150
47,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,381
26,625
83,345
22,405
30,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
iiCons
Imani
47,255
25,715
0
7,870
27,243
800

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Octavia
xInsanexx
Octavia
81,726
79,120
1,031
8,372
40,571
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role