Player Matchup
VS
Match Stats
High Ground
Increase the jump strength of Octavia's Commanding Leap by 20%.
Level 4
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
Vantage Point
Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.
Level 2
Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3
Entrenched
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Level 4
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Dreadnought
Armor
Increase your maximum Health by 250.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 5s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
King's Court
Detonate
Heal for 45 for each Sticky Bomb you Detonate.
Level 3
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Royal Decree
Detonate
Increase your Reload Speed by 12% for 3s after using Detonate.
Level 3
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2
Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1
Totemic Rescue
Armor
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5
Thunderstruck
Shock Pulse
Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.
Level 4
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Tangible
Armor
Increase your maximum Health by 150.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Cozy
Magic Barrier
Heal for 50 every 1s while Magic Barrier is active.
Level 1
Fluffy
Armor
Increase your maximum Health by 200.
Level 4
Symbiotic
Armor
Increase the Healing you receive by 28% while at or below 50% Health.
Level 4
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Scoot
Scamper
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Level 3
Toot
Scamper
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Level 4
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 3s.
Level 5
Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2
Into the Breach!
Battle Shout
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.