Player Matchup

Io
Io
BethFanny2110
Io
Level 218
Champion Stats
12W - 6L
1,543 SR
Queue Stats
286W - 300L
1,466 Elo+
Solo
Ruckus
Ruckus
Hilted
Ruckus
Level 78
Champion Stats
0W - 4L
1,135 SR
Queue Stats
47W - 60L
1,425 Elo+
Party 1
Corvus
Corvus
Nick-Daye
Corvus
Level 615
Champion Stats
10W - 10L
1,519 SR
Queue Stats
713W - 685L
1,488 Elo+
Solo
Lex
Lex
Wyndrider
Lex
Level 92
Champion Stats
0W - 1L
1,308 SR
Queue Stats
39W - 61L
1,367 Elo+
Party 1
Kinessa
Kinessa
rowsyfv
Kinessa
Level 104
Champion Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,521 Elo+
Solo
Team Averages
Level 221
1,401 SR
1,453 Elo+

VS

Team Averages
Level 116
1,539 SR
1,483 Elo+
Tiberius
Tiberius
Baloco2
Tiberius
Level 48
Champion Stats
51W - 25L
1,576 SR
Queue Stats
58W - 29L
1,536 Elo+
Solo
Makoa
Makoa
Char da bot
Makoa
Level 91
Champion Stats
5W - 5L
1,438 SR
Queue Stats
139W - 163L
1,428 Elo+
Solo
Bomb King
Bomb King
SilverArrow2465
Bomb King
Level 151
Champion Stats
38W - 41L
1,500 SR
Queue Stats
53W - 61L
1,464 Elo+
Solo
Vora
Vora
TimkyWimky
Vora
Level 47
Champion Stats
11W - 7L
1,578 SR
Queue Stats
55W - 46L
1,469 Elo+
Solo
Ying
Ying
shezzybae
Ying
Level 245
Champion Stats
81W - 72L
1,604 SR
Queue Stats
85W - 89L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 4
1,840
204
34,367
37,283
800
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ruckus
Hilted
Ruckus
54
4 / 8 / 4
2,029
225
43,352
73,609
59,824
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Corvus
Nick-Daye
Corvus
59
2 / 3 / 12
1,887
210
36,301
18,664
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

56
7 / 10 / 4
1,976
220
38,632
49,316
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Kinessa
rowsyfv
Kinessa
49
2 / 1 / 1
1,568
174
7,125
3,742
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Baloco2
Tiberius
16
8 / 4 / 5
2,378
264
38,594
17,831
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

42
3 / 3 / 9
3,469
385
39,125
63,894
38,369
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 2s after activating Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bomb King
SilverArrow2465
Bomb King
38
8 / 3 / 9
2,430
270
38,740
22,480
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

52
7 / 5 / 8
2,605
289
48,311
33,847
0
False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Ying
35
2 / 6 / 7
2,239
249
17,844
21,725
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 12s
Objective Time
6m 24s
46
Kill Participation
66
21
Kills
28
28
Deaths
21
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Baloco2
Tiberius
8
4
5
2.63
L
6
6
4
1.33
W
3
3
9
2.5
L
Ruckus
Hilted
Ruckus
4
8
4
0.75
L
Corvus
Nick-Daye
Corvus
2
3
12
2.67
W
Bomb King
SilverArrow2465
Bomb King
8
3
9
4.17
W
7
5
8
2.2
L
7
10
4
0.9
L
Kinessa
rowsyfv
Kinessa
2
1
1
2.5
W
Ying
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,777
Damage
182,614
182,614
Taken
159,777
60,624
Shielding
38,369
91,573
Healing
83,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Baloco2
Tiberius
38,594
33,048
0
4,548
17,831
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
34,367
32,062
21,811
13,899
37,283
800

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,125
35,602
0
20,373
63,894
38,369

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
Hilted
Ruckus
43,352
36,282
0
6,060
73,609
59,824
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
Nick-Daye
Corvus
36,301
29,061
43,571
5,367
18,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Bomb King
SilverArrow2465
Bomb King
38,740
37,512
0
2,883
22,480
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
48,311
32,734
0
7,745
33,847
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,632
36,650
0
385
49,316
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
rowsyfv
Kinessa
7,125
6,825
0
480
3,742
0

Level 1

W
Ying
17,844
13,337
41,012
6,779
21,725
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role