Player Matchup

Vora
Vora
Diamond I
DarKnightmon
Vora
Diamond I
Level 61
Champion Stats
4W - 4L
1,691 SR
Queue Stats
133W - 116L
1,727 Elo+
Solo
Atlas
Atlas
Diamond II
KÓNE
Atlas
Diamond II
Level 423
Champion Stats
367W - 237L
1,782 SR
Queue Stats
1,219W - 1,217L
1,659 Elo+
Solo
Sha Lin
Sha Lin
Diamond III
LiansBra
Sha Lin
Diamond III
Level 169
Champion Stats
17W - 25L
1,624 SR
Queue Stats
334W - 313L
1,603 Elo+
Solo
Inara
Inara
Platinum V
butyutyumpa
Inara
Platinum V
Level 119
Champion Stats
1W - 3L
1,366 SR
Queue Stats
16W - 24L
1,524 Elo+
Solo
Jenos
Jenos
Diamond V
xNeebula
Jenos
Diamond V
Level 999
Champion Stats
16W - 7L
1,684 SR
Queue Stats
361W - 338L
1,583 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 354
1,629 SR
1,619 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 558
1,695 SR
1,620 Elo+
Koga
Koga
Platinum V
EatDat
Koga
Platinum V
Level 59
Champion Stats
205W - 109L
1,734 SR
Queue Stats
284W - 238L
1,574 Elo+
Solo
Azaan
Azaan
Diamond II
LarryVSx
Azaan
Diamond II
Level 642
Champion Stats
33W - 43L
1,639 SR
Queue Stats
663W - 606L
1,670 Elo+
Solo
Androxus
Androxus
Diamond I
Mario404CC
Androxus
Diamond I
Level 975
Champion Stats
188W - 170L
1,721 SR
Queue Stats
960W - 905L
1,619 Elo+
Solo
Pip
Pip
Platinum V
dvauha
Pip
Platinum V
Level 116
Champion Stats
271W - 229L
1,649 SR
Queue Stats
283W - 272L
1,534 Elo+
Solo
Ying
Ying
Masters
ive12334
Ying
Masters
Level 999
Champion Stats
12W - 11L
1,731 SR
Queue Stats
642W - 583L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
6 / 8 / 6
1,815
227
42,078
40,565
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
KÓNE
Atlas
54
3 / 6 / 6
1,627
203
36,403
89,336
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Sha Lin
LiansBra
Sha Lin
45
13 / 8 / 8
2,240
280
48,567
32,224
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

33
0 / 6 / 3
1,452
182
19,813
68,633
11,743
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
xNeebula
Jenos
59
3 / 4 / 14
2,063
258
14,865
13,868
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AshKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
EatDat
Koga
19
11 / 9 / 3
2,548
319
41,922
29,436
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
LarryVSx
Azaan
59
2 / 3 / 13
2,444
306
48,363
40,009
12,501
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
Mario404CC
Androxus
59
9 / 5 / 10
2,880
360
87,056
45,382
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Pip
dvauha
Pip
28
5 / 6 / 10
2,402
300
44,528
30,733
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
59
5 / 2 / 19
3,043
380
22,757
16,166
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
6m 24s
62
Kill Participation
87
25
Kills
32
32
Deaths
25
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
Koga
EatDat
Koga
11
9
3
1.39
L
Atlas
KÓNE
Atlas
3
6
6
1
W
Azaan
LarryVSx
Azaan
2
3
13
2.83
L
Sha Lin
LiansBra
Sha Lin
13
8
8
2.13
W
Androxus
Mario404CC
Androxus
9
5
10
2.8
L
0
6
3
0.25
W
Pip
dvauha
Pip
5
6
10
1.67
W
Ying
5
2
19
7.25
L
Jenos
xNeebula
Jenos
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,726
Damage
244,626
244,626
Taken
161,726
11,743
Shielding
12,501
103,754
Healing
105,856
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,078
33,225
0
5,160
40,565
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Koga
EatDat
Koga
41,922
27,460
180
4,775
29,436
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Atlas
KÓNE
Atlas
36,403
36,403
0
7,396
89,336
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
LarryVSx
Azaan
48,363
34,489
0
0
40,009
12,501

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
LiansBra
Sha Lin
48,567
42,387
0
777
32,224
0

Level 2

W
Androxus
Mario404CC
Androxus
87,056
66,739
1,215
3,792
45,382
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
19,813
16,229
0
2,388
68,633
11,743

Level 1

W
Pip
dvauha
Pip
44,528
41,115
6,336
8,169
30,733
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
22,757
22,757
71,624
9,765
16,166
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
xNeebula
Jenos
14,865
14,653
85,222
2,811
13,868
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role