Player Matchup

Seris
Seris
C4PT4INCKBLK
Seris
Level 101
Champion Stats
139W - 130L
1,597 SR
Queue Stats
367W - 362L
1,539 Elo+
Solo
VII
VII
ForceofVirgin
VII
Level 42
Champion Stats
8W - 9L
1,470 SR
Queue Stats
58W - 51L
1,605 Elo+
Solo
Ash
Ash
Ginxel
Ash
Level 130
Champion Stats
42W - 29L
1,619 SR
Queue Stats
590W - 593L
1,580 Elo+
Solo
Octavia
Octavia
Romeryon
Octavia
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,671 Elo+
Solo
Drogoz
Drogoz
Top2042Medic
Drogoz
Level 86
Champion Stats
6W - 3L
1,510 SR
Queue Stats
310W - 292L
1,601 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,599 Elo+

VS

Team Averages
Level 99
1,621 SR
1,518 Elo+
Seris
Seris
GorlockSimp
Seris
Level 34
Champion Stats
15W - 21L
1,394 SR
Queue Stats
103W - 114L
1,462 Elo+
Solo
Terminus
Terminus
PunkNizzles
Terminus
Level 240
Champion Stats
6W - 2L
1,700 SR
Queue Stats
284W - 284L
1,627 Elo+
Solo
Vatu
Vatu
XStreamPro
Vatu
Level 58
Champion Stats
13W - 12L
1,554 SR
Queue Stats
42W - 39L
1,516 Elo+
Party 1
Octavia
Octavia
ocielratixx
Octavia
Level 145
Champion Stats
3W - 0L
1,769 SR
Queue Stats
25W - 24L
1,473 Elo+
Solo
Ying
Ying
satziel
Ying
Level 19
Champion Stats
7W - 6L
1,689 SR
Queue Stats
20W - 27L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
1 / 11 / 14
3,730
233
29,246
55,959
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

34
15 / 13 / 9
3,834
240
59,737
49,472
2,700
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Ash
Ginxel
Ash
43
4 / 11 / 12
5,010
313
53,823
120,991
100,657
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Octavia
Romeryon
Octavia
53
11 / 8 / 14
4,042
253
66,318
54,009
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Drogoz
41
17 / 13 / 5
3,778
236
63,992
43,180
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
2 / 9 / 22
2,750
172
43,080
57,907
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Terminus
PunkNizzles
Terminus
59
13 / 5 / 13
3,395
212
68,297
92,626
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

46
20 / 12 / 9
3,613
226
63,455
47,024
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Octavia
ocielratixx
Octavia
50
8 / 9 / 17
3,110
194
78,705
36,470
30,925
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
satziel
Ying
5
13 / 10 / 18
3,498
219
70,074
39,089
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 12s
Objective Time
5m 25s
102
Kill Participation
135
48
Kills
56
56
Deaths
45
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
11
14
0.73
L
15
13
9
1.5
L
Ash
Ginxel
Ash
4
11
12
0.91
W
2
9
22
1.44
W
Terminus
PunkNizzles
Terminus
13
5
13
3.9
L
Octavia
Romeryon
Octavia
11
8
14
2.25
L
Drogoz
17
13
5
1.5
W
20
12
9
2.04
W
Octavia
ocielratixx
Octavia
8
9
17
1.83
W
Ying
satziel
Ying
13
10
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,116
Damage
323,611
323,611
Taken
273,116
103,357
Shielding
30,925
154,908
Healing
153,969
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,246
22,300
94,095
27,774
55,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
59,737
49,850
0
6,875
49,472
2,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ash
Ginxel
Ash
53,823
44,459
0
4,271
120,991
100,657
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
43,080
34,232
7,837
20,566
57,907
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
PunkNizzles
Terminus
68,297
43,721
0
30,674
92,626
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
Romeryon
Octavia
66,318
62,479
3,666
12,916
54,009
0

Level 2

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Drogoz
63,992
45,204
0
5,311
43,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
63,455
47,805
0
10,845
47,024
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
ocielratixx
Octavia
78,705
75,262
0
3,257
36,470
30,925
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
satziel
Ying
70,074
42,833
64,852
15,938
39,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role