Player Matchup

Ying
Ying
PAHД0M
Ying
Level 367
Champion Stats
18W - 9L
1,793 SR
Queue Stats
312W - 254L
1,607 Elo+
Party 1
VII
VII
PavelHrajeCZ
VII
Level 780
Champion Stats
7W - 14L
1,595 SR
Queue Stats
292W - 300L
1,556 Elo+
Solo
Fernando
Fernando
SexInstructor911
Fernando
Level 999
Champion Stats
35W - 22L
1,718 SR
Queue Stats
551W - 547L
1,621 Elo+
Solo
Barik
Barik
murkot
Barik
Level 572
Champion Stats
14W - 11L
1,664 SR
Queue Stats
410W - 414L
1,532 Elo+
Party 1
Androxus
Androxus
天浪kl
Androxus
Level 999
Champion Stats
66W - 62L
1,576 SR
Queue Stats
223W - 197L
1,675 Elo+
Solo
Team Averages
Level 743
1,669 SR
1,598 Elo+

VS

Team Averages
Level 434
1,716 SR
1,627 Elo+
Saati
Saati
Dievulis
Saati
Level 661
Champion Stats
20W - 16L
1,616 SR
Queue Stats
860W - 852L
1,628 Elo+
Solo
Lian
Lian
MistersKososi
Lian
Level 59
Champion Stats
7W - 3L
1,788 SR
Queue Stats
36W - 31L
1,583 Elo+
Solo
Torvald
Torvald
PurpleKaf
Torvald
Level 255
Champion Stats
2W - 1L
1,865 SR
Queue Stats
148W - 146L
1,643 Elo+
Solo
Androxus
Androxus
SnapChatScore
Androxus
Level 396
Champion Stats
7W - 4L
1,671 SR
Queue Stats
108W - 85L
1,667 Elo+
Solo
Corvus
Corvus
Vitsensky
Corvus
Level 798
Champion Stats
6W - 7L
1,643 SR
Queue Stats
486W - 455L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
PAHД0M
Ying
59
2 / 6 / 17
3,288
299
5,666
33,877
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
14 / 6 / 5
2,797
254
56,522
42,790
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
6 / 3 / 15
4,513
410
37,570
86,543
85,920
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Barik
murkot
Barik
59
5 / 3 / 19
2,948
268
39,013
57,501
37,194
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
天浪kl
Androxus
58
9 / 6 / 12
2,766
251
56,843
40,951
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Dievulis
Saati
59
4 / 8 / 5
2,435
221
63,322
44,561
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

27
7 / 7 / 6
2,543
231
71,962
46,342
0
Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Torvald
PurpleKaf
Torvald
53
3 / 6 / 8
2,645
240
46,413
35,097
98,912
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Androxus
SnapChatScore
Androxus
57
10 / 8 / 1
2,742
249
51,665
39,991
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Corvus
Vitsensky
Corvus
59
0 / 7 / 15
3,048
277
28,300
29,623
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
4m 35s
104
Kill Participation
59
36
Kills
24
24
Deaths
36
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Saati
Dievulis
Saati
4
8
5
0.81
L
7
7
6
1.43
W
Ying
PAHД0M
Ying
2
6
17
1.75
W
14
6
5
2.75
L
Torvald
PurpleKaf
Torvald
3
6
8
1.17
W
6
3
15
4.5
L
Androxus
SnapChatScore
Androxus
10
8
1
1.31
L
Corvus
Vitsensky
Corvus
0
7
15
1.07
W
Barik
murkot
Barik
5
3
19
4.83
W
Androxus
天浪kl
Androxus
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,614
Damage
261,662
261,662
Taken
195,614
123,114
Shielding
98,912
186,517
Healing
93,521
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Dievulis
Saati
63,322
44,736
0
2,266
44,561
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,962
71,962
0
3,963
46,342
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
PAHД0M
Ying
5,666
5,666
132,113
20,652
33,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,522
53,779
0
5,065
42,790
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Torvald
PurpleKaf
Torvald
46,413
29,707
5,100
1,361
35,097
98,912
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,570
24,476
0
10,662
86,543
85,920

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
SnapChatScore
Androxus
51,665
42,044
0
6,014
39,991
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
Vitsensky
Corvus
28,300
25,144
67,419
7,398
29,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
murkot
Barik
39,013
39,013
0
15,737
57,501
37,194
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
天浪kl
Androxus
56,843
49,338
0
2,288
40,951
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role