Player Matchup

Ruckus
Ruckus
Diamond II
BeBiDoBaBo
Ruckus
Diamond II
Level 207
Champion Stats
4W - 2L
1,811 SR
Queue Stats
63W - 38L
1,793 Elo+
Party 2
Azaan
Azaan
Diamond I
Dräwde
Azaan
Diamond I
Level 999
Champion Stats
15W - 18L
1,665 SR
Queue Stats
669W - 604L
1,649 Elo+
Solo
Tiberius
Tiberius
Diamond V
Pitufito98
Tiberius
Diamond V
Level 999
Champion Stats
57W - 48L
1,653 SR
Queue Stats
534W - 497L
1,601 Elo+
Solo
Vatu
Vatu
Diamond II
YatoAcosta
Vatu
Diamond II
Level 865
Champion Stats
2W - 0L
1,768 SR
Queue Stats
92W - 43L
1,809 Elo+
Solo
Ying
Ying
Masters
boIasdemono
Ying
Masters
Level 319
Champion Stats
52W - 47L
1,938 SR
Queue Stats
196W - 168L
1,730 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 678
1,767 SR
1,716 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 591
1,648 SR
1,682 Elo+
Lian
Lian
Diamond II
Griffïth
Lian
Diamond II
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,628 Elo+
Party 1
Inara
Inara
Diamond II
Mitsuÿ
Inara
Diamond II
Level 131
Champion Stats
27W - 26L
1,651 SR
Queue Stats
412W - 327L
1,676 Elo+
Party 1
Androxus
Androxus
Masters
SchumacherBr
Androxus
Masters
Level 999
Champion Stats
27W - 13L
1,670 SR
Queue Stats
328W - 220L
1,688 Elo+
Solo
Grover
Grover
Masters
iTryhardeySK11LS
Grover
Masters
Level 999
Champion Stats
9W - 7L
1,753 SR
Queue Stats
321W - 286L
1,673 Elo+
Party 3
Makoa
Makoa
Masters
ÏMØRTÄLFLÄME
Makoa
Masters
Level 794
Champion Stats
15W - 11L
1,664 SR
Queue Stats
94W - 62L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BeBiDoBaBo
Ruckus
57
20 / 17 / 13
4,555
268
97,694
128,614
42,027
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Azaan
Dräwde
Azaan
58
6 / 10 / 13
4,347
256
115,076
151,916
17,582
Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tiberius
Pitufito98
Tiberius
59
8 / 12 / 6
3,775
222
139,027
66,087
3,240
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
10 / 17 / 14
3,919
231
110,507
71,525
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

50
4 / 0 / 25
4,464
263
17,885
19,774
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TalusNyx
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
18
11 / 14 / 23
4,107
242
129,243
63,070
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Inara
Mitsuÿ
Inara
53
6 / 4 / 21
4,076
240
68,876
122,194
21,670
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
SchumacherBr
Androxus
59
23 / 12 / 16
4,129
243
99,817
70,039
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

52
6 / 10 / 36
4,823
284
57,617
83,271
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
10 / 8 / 27
4,032
237
82,363
141,615
59,089
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
7m 58s
119
Kill Participation
179
48
Kills
56
56
Deaths
48
71
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Ruckus
BeBiDoBaBo
Ruckus
20
17
13
1.56
W
Azaan
Dräwde
Azaan
6
10
13
1.25
L
Lian
11
14
23
1.61
L
Inara
Mitsuÿ
Inara
6
4
21
4.13
W
Tiberius
Pitufito98
Tiberius
8
12
6
0.92
L
Androxus
SchumacherBr
Androxus
23
12
16
2.58
W
10
17
14
1
W
4
0
25
16.5
L
6
10
36
2.4
L
10
8
27
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

480,189
Damage
437,916
437,916
Taken
480,189
62,849
Shielding
80,759
237,721
Healing
304,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
BeBiDoBaBo
Ruckus
97,694
64,743
0
9,288
128,614
42,027
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
Dräwde
Azaan
115,076
90,383
0
3,380
151,916
17,582

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
129,243
126,328
0
5,729
63,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
Mitsuÿ
Inara
68,876
61,416
0
20,612
122,194
21,670

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
Pitufito98
Tiberius
139,027
73,945
0
4,092
66,087
3,240

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
SchumacherBr
Androxus
99,817
86,901
0
5,822
70,039
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
110,507
83,848
0
8,825
71,525
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,885
17,885
196,202
15,934
19,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,617
44,553
208,849
59,174
83,271
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
82,363
72,666
0
3,923
141,615
59,089

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role