Player Matchup

Octavia
Octavia
AZR74
Octavia
Level 370
Champion Stats
11W - 14L
1,625 SR
Queue Stats
656W - 635L
1,612 Elo+
Party 1
Androxus
Androxus
AkaElGato
Androxus
Level 947
Champion Stats
9W - 11L
1,485 SR
Queue Stats
185W - 173L
1,611 Elo+
Party 1
Bomb King
Bomb King
Hamels
Bomb King
Level 254
Champion Stats
1W - 5L
1,414 SR
Queue Stats
492W - 488L
1,598 Elo+
Solo
Fernando
Fernando
mothpuke
Fernando
Level 161
Champion Stats
9W - 8L
1,256 SR
Queue Stats
362W - 356L
1,582 Elo+
Party 2
Ying
Ying
scranhop
Ying
Level 132
Champion Stats
5W - 9L
1,517 SR
Queue Stats
334W - 317L
1,590 Elo+
Party 2
Team Averages
Level 373
1,459 SR
1,599 Elo+

VS

Team Averages
Level 324
1,605 SR
1,599 Elo+
Seris
Seris
Aulidan
Seris
Level 37
Champion Stats
10W - 5L
1,725 SR
Queue Stats
48W - 38L
1,554 Elo+
Solo
Grohk
Grohk
FearlessCommand
Grohk
Level 899
Champion Stats
14W - 11L
1,742 SR
Queue Stats
544W - 550L
1,674 Elo+
Solo
Azaan
Azaan
HuntingHawk8327
Azaan
Level 496
Champion Stats
14W - 12L
1,573 SR
Queue Stats
130W - 127L
1,617 Elo+
Solo
Tyra
Tyra
NanoMachined
Tyra
Level 58
Champion Stats
2W - 1L
1,507 SR
Queue Stats
29W - 25L
1,580 Elo+
Solo
Viktor
Viktor
Ucool70706
Viktor
Level 130
Champion Stats
21W - 21L
1,479 SR
Queue Stats
103W - 96L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AZR74
Octavia
57
11 / 6 / 8
2,724
248
81,052
46,576
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
AkaElGato
Androxus
59
9 / 7 / 8
2,390
217
52,114
38,153
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bomb King
Hamels
Bomb King
48
9 / 11 / 10
3,823
348
40,683
42,344
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
mothpuke
Fernando
52
2 / 7 / 10
2,804
255
53,931
104,384
80,257
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
55
2 / 6 / 18
2,910
265
41,222
28,489
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Aulidan
Seris
25
9 / 5 / 13
2,914
265
55,283
45,743
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
6 / 5 / 20
3,320
302
39,938
53,604
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

55
5 / 7 / 7
2,857
260
58,945
90,417
49,177
True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

39
4 / 8 / 15
2,835
258
49,387
41,646
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Viktor
Ucool70706
Viktor
35
13 / 8 / 6
3,012
274
56,393
37,592
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 17s
Objective Time
5m 28s
87
Kill Participation
98
33
Kills
37
37
Deaths
33
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Octavia
AZR74
Octavia
11
6
8
2.5
L
Androxus
AkaElGato
Androxus
9
7
8
1.86
W
Seris
Aulidan
Seris
9
5
13
3.1
W
6
5
20
3.2
L
Bomb King
Hamels
Bomb King
9
11
10
1.27
W
5
7
7
1.21
W
4
8
15
1.44
W
Viktor
Ucool70706
Viktor
13
8
6
2
L
Fernando
mothpuke
Fernando
2
7
10
1
L
Ying
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,002
Damage
259,946
259,946
Taken
269,002
80,257
Shielding
49,177
150,333
Healing
155,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
AZR74
Octavia
81,052
75,211
1,834
13,643
46,576
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Androxus
AkaElGato
Androxus
52,114
41,898
0
9,364
38,153
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Seris
Aulidan
Seris
55,283
47,581
18,101
12,845
45,743
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,938
20,426
58,359
37,755
53,604
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
Hamels
Bomb King
40,683
36,383
0
2,316
42,344
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
58,945
43,817
0
17,092
90,417
49,177
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
49,387
30,980
0
1,446
41,646
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Viktor
Ucool70706
Viktor
56,393
45,723
0
10,268
37,592
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Fernando
mothpuke
Fernando
53,931
34,544
0
7,549
104,384
80,257
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
41,222
23,003
100,486
15,141
28,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role