Player Matchup

Kinessa
Kinessa
Diamond IV
AyMecachiss
Kinessa
Diamond IV
Level 549
Champion Stats
13W - 20L
1,570 SR
Queue Stats
1,283W - 1,233L
1,676 Elo+
Solo
Ying
Ying
Platinum V
REPORTGROVER
Ying
Platinum V
Level 62
Champion Stats
1W - 3L
1,609 SR
Queue Stats
59W - 39L
1,696 Elo+
Solo
Strix
Strix
Platinum IV
Somâ
Strix
Platinum IV
Level 120
Champion Stats
2W - 1L
1,868 SR
Queue Stats
34W - 27L
1,593 Elo+
Solo
Cassie
Cassie
Diamond II
SqueezëIsBack
Cassie
Diamond II
Level 315
Champion Stats
113W - 99L
1,709 SR
Queue Stats
256W - 227L
1,676 Elo+
Solo
Barik
Barik
Platinum I
ateya404
Barik
Platinum I
Level 158
Champion Stats
3W - 6L
1,646 SR
Queue Stats
164W - 152L
1,607 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 241
1,680 SR
1,649 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 639
1,669 SR
1,587 Elo+
Torvald
Torvald
Platinum II
DnQuijote
Torvald
Platinum II
Level 904
Champion Stats
56W - 26L
1,732 SR
Queue Stats
418W - 398L
1,550 Elo+
Solo
Vora
Vora
Diamond I
IsGodJuice
Vora
Diamond I
Level 712
Champion Stats
34W - 32L
1,675 SR
Queue Stats
257W - 209L
1,681 Elo+
Solo
Grover
Grover
Diamond III
IskanderS
Grover
Diamond III
Level 208
Champion Stats
29W - 16L
1,736 SR
Queue Stats
375W - 343L
1,581 Elo+
Solo
Inara
Inara
Platinum IV
Mustienil
Inara
Platinum IV
Level 999
Champion Stats
42W - 48L
1,639 SR
Queue Stats
1,492W - 1,435L
1,548 Elo+
Solo
Saati
Saati
Platinum IV
SarcasticOtaku
Saati
Platinum IV
Level 373
Champion Stats
7W - 11L
1,562 SR
Queue Stats
345W - 327L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AyMecachiss
Kinessa
59
5 / 4 / 5
1,707
190
46,572
29,161
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

26
1 / 4 / 6
1,603
178
4,056
25,378
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Strix
Somâ
Strix
42
5 / 4 / 5
1,693
188
48,242
19,259
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

57
7 / 7 / 4
1,837
204
53,884
32,417
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Barik
ateya404
Barik
52
1 / 7 / 4
3,081
342
47,167
71,543
64,755
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AtlasKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AshLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
DnQuijote
Torvald
53
4 / 2 / 7
2,459
273
27,934
15,631
92,665
Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 400-Health Shield after getting an Elimination.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

57
14 / 5 / 5
2,859
318
53,928
41,463
900
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Grover
IskanderS
Grover
43
5 / 3 / 10
2,858
318
39,238
45,739
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
Mustienil
Inara
59
1 / 3 / 8
2,825
314
22,961
67,001
9,721
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 6 / 8
2,160
240
33,697
30,087
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 24s
Objective Time
8m 17s
43
Kill Participation
64
19
Kills
26
26
Deaths
19
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kinessa
AyMecachiss
Kinessa
5
4
5
1.88
W
Torvald
DnQuijote
Torvald
4
2
7
3.75
W
14
5
5
3.3
W
Grover
IskanderS
Grover
5
3
10
3.33
W
Inara
Mustienil
Inara
1
3
8
1.67
L
1
4
6
1
W
2
6
8
1
L
Strix
Somâ
Strix
5
4
5
1.88
L
7
7
4
1.29
L
Barik
ateya404
Barik
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,921
Damage
177,758
177,758
Taken
199,921
64,755
Shielding
103,286
107,181
Healing
136,488
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
AyMecachiss
Kinessa
46,572
45,341
0
5,364
29,161
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Torvald
DnQuijote
Torvald
27,934
22,719
0
910
15,631
92,665
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
53,928
41,310
0
12,280
41,463
900

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
IskanderS
Grover
39,238
29,985
72,403
38,672
45,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Inara
Mustienil
Inara
22,961
17,791
0
11,541
67,001
9,721

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
4,056
4,056
57,020
16,085
25,378
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,697
4,246
0
682
30,087
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Strix
Somâ
Strix
48,242
47,977
0
654
19,259
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
53,884
43,549
0
11,887
32,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
ateya404
Barik
47,167
47,167
0
16,171
71,543
64,755

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role