Player Matchup

Buck
Buck
Masters
BACKR00MS
Buck
Masters
Level 829
Champion Stats
6W - 5L
1,738 SR
Queue Stats
156W - 95L
1,786 Elo+
Party 1
Androxus
Androxus
Diamond I
Dímov
Androxus
Diamond I
Level 357
Champion Stats
30W - 14L
1,886 SR
Queue Stats
188W - 103L
1,779 Elo+
Party 1
Pip
Pip
Masters
UNBELIVABLE
Pip
Masters
Level 999
Champion Stats
40W - 32L
1,711 SR
Queue Stats
1,156W - 1,060L
1,719 Elo+
Solo
Ying
Ying
Diamond I
imaginelosin2me
Ying
Diamond I
Level 267
Champion Stats
1W - 10L
1,574 SR
Queue Stats
536W - 462L
1,659 Elo+
Solo
Barik
Barik
Masters
ŎßÉLĪX
Barik
Masters
Level 556
Champion Stats
23W - 22L
1,754 SR
Queue Stats
720W - 686L
1,637 Elo+
Solo
Team Averages
Masters
Masters
Average Tier
Level 602
1,733 SR
1,716 Elo+

VS

Team Averages
Masters
Masters
Average Tier
Level 856
1,732 SR
1,746 Elo+
Rei
Rei
Diamond I
BigBlackTruck69
Rei
Diamond I
Level 829
Champion Stats
19W - 2L
1,981 SR
Queue Stats
61W - 41L
1,707 Elo+
Party 3
Lillith
Lillith
Masters
Daishydraté
Lillith
Masters
Level 999
Champion Stats
400W - 284L
1,780 SR
Queue Stats
2,120W - 2,053L
1,767 Elo+
Party 2
Fernando
Fernando
Masters
Monelka108
Fernando
Masters
Level 999
Champion Stats
27W - 17L
1,690 SR
Queue Stats
145W - 113L
1,759 Elo+
Party 3
Inara
Inara
Masters
Xjiemomo
Inara
Masters
Level 999
Champion Stats
294W - 265L
1,709 SR
Queue Stats
980W - 921L
1,720 Elo+
Party 2
Vatu
Vatu
Diamond I
girIfriend
Vatu
Diamond I
Level 455
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
57
7 / 13 / 8
2,397
240
58,447
53,912
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Androxus
Dímov
Androxus
58
6 / 12 / 3
2,834
283
36,922
36,272
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
6 / 6 / 17
2,425
243
79,228
35,886
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

35
3 / 8 / 13
2,345
235
82,159
38,218
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
58
5 / 5 / 10
2,463
246
73,173
62,336
46,787
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
TorvaldKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 5 / 19
3,708
371
52,279
59,078
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lillith
Daishydraté
Lillith
46
12 / 5 / 20
3,840
384
45,379
50,401
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Level 1

Fernando
Monelka108
Fernando
59
1 / 4 / 12
3,243
324
23,099
62,835
59,326
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
Xjiemomo
Inara
58
4 / 5 / 19
3,119
312
47,999
94,534
4,657
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
17 / 8 / 9
5,021
502
57,868
63,081
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
7m 50s
78
Kill Participation
123
27
Kills
44
44
Deaths
27
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Buck
7
13
8
0.85
W
10
5
19
3.9
W
Lillith
Daishydraté
Lillith
12
5
20
4.4
L
Androxus
Dímov
Androxus
6
12
3
0.63
W
Fernando
Monelka108
Fernando
1
4
12
1.75
L
6
6
17
2.42
W
Inara
Xjiemomo
Inara
4
5
19
2.7
W
17
8
9
2.69
L
3
8
13
1.19
L
Barik
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,929
Damage
226,624
226,624
Taken
329,929
46,787
Shielding
63,983
111,232
Healing
206,424
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
58,447
47,166
0
9,212
53,912
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
52,279
35,907
79,027
24,163
59,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lillith
Daishydraté
Lillith
45,379
23,909
79,710
234
50,401
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Androxus
Dímov
Androxus
36,922
31,978
0
4,275
36,272
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
Monelka108
Fernando
23,099
15,611
0
1,348
62,835
59,326
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
79,228
70,995
18,048
12,960
35,886
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Xjiemomo
Inara
47,999
44,726
0
10,443
94,534
4,657
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
57,868
37,704
0
11,499
63,081
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
82,159
24,589
38,949
17,762
38,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Barik
73,173
73,173
0
10,026
62,336
46,787
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role