Player Matchup

Jenos
Jenos
Gold II
DelleKaempeTud
Jenos
Gold II
Level 208
Champion Stats
28W - 32L
1,590 SR
Queue Stats
152W - 167L
1,483 Elo+
Solo
Fernando
Fernando
Platinum V
Isotrash
Fernando
Platinum V
Level 143
Champion Stats
4W - 3L
1,692 SR
Queue Stats
68W - 59L
1,515 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold III
WhiteChocoiate
Mal'Damba
Gold III
Level 168
Champion Stats
3W - 6L
1,582 SR
Queue Stats
97W - 79L
1,505 Elo+
Party 1
Lian
Lian
Platinum II
cRi7iCaL_v0
Lian
Platinum II
Level 999
Champion Stats
34W - 52L
1,564 SR
Queue Stats
594W - 543L
1,626 Elo+
Solo
Talus
Talus
Gold III
medediani
Talus
Gold III
Level 208
Champion Stats
20W - 13L
1,674 SR
Queue Stats
167W - 158L
1,497 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 345
1,620 SR
1,525 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 330
1,613 SR
1,528 Elo+
Bomb King
Bomb King
Platinum III
FastFrongs
Bomb King
Platinum III
Level 999
Champion Stats
5W - 11L
1,494 SR
Queue Stats
413W - 415L
1,516 Elo+
Solo
Vora
Vora
Diamond V
NyMBR
Vora
Diamond V
Level 176
Champion Stats
127W - 117L
1,601 SR
Queue Stats
167W - 160L
1,561 Elo+
Party 2
Lillith
Lillith
Platinum III
TheFauron12
Lillith
Platinum III
Level 197
Champion Stats
125W - 81L
1,668 SR
Queue Stats
217W - 201L
1,567 Elo+
Party 2
Terminus
Terminus
Gold I
Wh1teBerry
Terminus
Gold I
Level 108
Champion Stats
31W - 22L
1,637 SR
Queue Stats
243W - 220L
1,501 Elo+
Party 3
Inara
Inara
Gold III
seclusi0n
Inara
Gold III
Level 168
Champion Stats
20W - 14L
1,665 SR
Queue Stats
210W - 179L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 10 / 4
1,120
160
7,301
24,254
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Isotrash
Fernando
59
2 / 7 / 4
1,643
235
27,591
57,709
56,466
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
WhiteChocoiate
Mal'Damba
59
5 / 4 / 3
1,625
232
49,375
28,354
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

58
3 / 6 / 5
1,696
242
61,027
28,396
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Talus
medediani
Talus
56
0 / 5 / 3
1,066
152
29,617
23,946
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Bans
TorvaldYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FastFrongs
Bomb King
59
3 / 2 / 3
1,855
265
28,019
15,724
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Vora
NyMBR
Vora
37
15 / 4 / 3
2,512
359
54,487
41,902
4,200
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Lillith
TheFauron12
Lillith
57
3 / 0 / 23
2,800
400
22,441
23,074
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Terminus
Wh1teBerry
Terminus
39
5 / 0 / 7
2,999
428
25,808
49,377
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Inara
seclusi0n
Inara
50
6 / 3 / 10
2,660
380
31,904
44,834
4,041
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
6m 36s
29
Kill Participation
78
10
Kills
32
32
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Bomb King
FastFrongs
Bomb King
3
2
3
2.25
L
Fernando
Isotrash
Fernando
2
7
4
0.57
W
Vora
NyMBR
Vora
15
4
3
4.13
W
Lillith
TheFauron12
Lillith
3
0
23
14.5
W
Terminus
Wh1teBerry
Terminus
5
0
7
8.5
L
Mal'Damba
WhiteChocoiate
Mal'Damba
5
4
3
1.63
L
3
6
5
0.92
L
Talus
medediani
Talus
0
5
3
0.3
W
Inara
seclusi0n
Inara
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,911
Damage
162,659
162,659
Taken
174,911
56,466
Shielding
8,241
73,377
Healing
117,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
7,301
4,703
24,305
485
24,254
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
FastFrongs
Bomb King
28,019
24,585
0
1,868
15,724
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Isotrash
Fernando
27,591
20,464
0
2,672
57,709
56,466
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
NyMBR
Vora
54,487
37,916
0
5,261
41,902
4,200
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Lillith
TheFauron12
Lillith
22,441
9,086
94,626
110
23,074
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Wh1teBerry
Terminus
25,808
23,160
0
7,033
49,377
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
WhiteChocoiate
Mal'Damba
49,375
23,234
22,359
10,151
28,354
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
61,027
57,827
0
5,870
28,396
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Talus
medediani
Talus
29,617
27,998
0
7,535
23,946
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
seclusi0n
Inara
31,904
27,809
0
8,659
44,834
4,041
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role