Player Matchup

Cassie
Cassie
Silver I
B0KK4
Cassie
Silver I
Level 42
Champion Stats
4W - 7L
1,653 SR
Queue Stats
58W - 76L
1,422 Elo+
Solo
Barik
Barik
Bronze I
GUINHODU
Barik
Bronze I
Level 161
Champion Stats
0W - 2L
1,323 SR
Queue Stats
5W - 8L
1,649 Elo+
Solo
Rei
Rei
Silver I
Maismelhordebom
Rei
Silver I
Level 56
Champion Stats
17W - 18L
1,608 SR
Queue Stats
66W - 84L
1,461 Elo+
Solo
Fernando
Fernando
Gold IV
caligornial
Fernando
Gold IV
Level 67
Champion Stats
11W - 7L
1,674 SR
Queue Stats
58W - 59L
1,480 Elo+
Solo
Grohk
Grohk
Silver I
zwolffff
Grohk
Silver I
Level 134
Champion Stats
8W - 11L
1,341 SR
Queue Stats
135W - 117L
1,473 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,520 SR
1,497 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,503 SR
1,443 Elo+
Khan
Khan
Qualifying
Franquitoctoc
Khan
Qualifying
Level 40
Champion Stats
1W - 0L
1,498 SR
Queue Stats
10W - 11L
1,245 Elo+
Party 1
Zhin
Zhin
Gold II
FrzzFodde
Zhin
Gold II
Level 54
Champion Stats
37W - 29L
1,739 SR
Queue Stats
320W - 317L
1,596 Elo+
Party 2
Nyx
Nyx
Bronze I
Nintendoº
Nyx
Bronze I
Level 188
Champion Stats
43W - 29L
1,654 SR
Queue Stats
401W - 442L
1,439 Elo+
Party 2
Lian
Lian
Platinum II
Renatiribas
Lian
Platinum II
Level 93
Champion Stats
32W - 29L
1,544 SR
Queue Stats
232W - 197L
1,651 Elo+
Party 2
Grover
Grover
Bronze IV
humbertcito
Grover
Bronze IV
Level 51
Champion Stats
4W - 3L
1,081 SR
Queue Stats
17W - 22L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
B0KK4
Cassie
34
5 / 7 / 11
2,546
212
70,074
48,175
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Barik
GUINHODU
Barik
58
4 / 8 / 8
2,435
203
46,392
64,305
74,413
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

30
3 / 11 / 11
2,349
196
13,786
49,487
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
caligornial
Fernando
42
3 / 14 / 5
2,874
240
60,568
96,661
55,597
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grohk
zwolffff
Grohk
46
10 / 7 / 9
2,978
248
115,796
55,913
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
VIIYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
3 / 4 / 14
4,258
355
21,033
78,238
90,644
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Zhin
28
18 / 5 / 7
3,802
317
74,839
43,914
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

42
7 / 7 / 18
3,882
324
74,190
64,455
34,647
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

43
13 / 6 / 21
4,091
341
114,025
46,021
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
21
6 / 3 / 32
4,641
387
30,454
73,988
1,803
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
14m 14s
69
Kill Participation
139
25
Kills
47
47
Deaths
25
44
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cassie
B0KK4
Cassie
5
7
11
1.5
W
3
4
14
2.5
W
Zhin
18
5
7
4.3
L
Barik
GUINHODU
Barik
4
8
8
1
L
3
11
11
0.77
W
7
7
18
2.29
W
13
6
21
3.92
L
Fernando
caligornial
Fernando
3
14
5
0.39
W
Grover
6
3
32
7.33
L
Grohk
zwolffff
Grohk
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,616
Damage
314,541
314,541
Taken
306,616
130,010
Shielding
127,094
162,782
Healing
242,275
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
B0KK4
Cassie
70,074
55,411
0
5,485
48,175
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
21,033
15,123
14,253
10,011
78,238
90,644
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Zhin
74,839
52,874
1,963
4,964
43,914
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
GUINHODU
Barik
46,392
46,392
300
9,065
64,305
74,413
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
13,786
12,776
71,851
22,843
49,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
74,190
36,325
360
6,609
64,455
34,647
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
114,025
111,533
0
435
46,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
caligornial
Fernando
60,568
35,562
0
648
96,661
55,597
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

W
Grover
30,454
26,332
143,077
60,603
73,988
1,803
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grohk
zwolffff
Grohk
115,796
51,186
28,905
23,685
55,913
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role